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active 2026-04-062026-04-07 (UTC)

Complete coverage26,699 / 26,699 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
40
Pushes
8
Pull requests
8
Issues
13
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2026-04-06 to 2026-04-07. Pushes: 8 total, peak 8 in a day. Pull requests: 8 total, peak 8 in a day. Issues: 13 total, peak 7 in a day. Comments: 5 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
decagondev34885

Recent activity

Latest issues, pull requests and releases

  • Issue#16decagondev2026-04-07 01:05
    50 Level Generation
  • Pull request#33decagondev2026-04-07 01:05
  • Issue#15decagondev2026-04-07 01:04
    Firebase Auth & Save System
  • Issue comment#15decagondev2026-04-07 00:46
    Firebase Auth & Save System
  • Issue#14decagondev2026-04-07 00:43
    Boosters System
  • Issue#11decagondev2026-04-07 00:42
    Level Editor
  • Pull request#29decagondev2026-04-07 00:42
  • Issue#6decagondev2026-04-07 00:35
    Irregular Grids & Auto-Shuffle
  • Pull request#23decagondev2026-04-07 00:35
  • Issue#5decagondev2026-04-07 00:35
    Level System & Score Target Mode
  • Pull request#22decagondev2026-04-07 00:35
  • Pull request#31decagondev2026-04-07 00:35
  • Pull request#30decagondev2026-04-07 00:33
  • Pull request#29decagondev2026-04-07 00:32
  • Pull request#28decagondev2026-04-07 00:30
  • Issue comment#9decagondev2026-04-07 00:25
    Clear Jellies Game Mode
  • Issue comment#8decagondev2026-04-07 00:22
    Audio & Visual Polish
  • Issue comment#8decagondev2026-04-07 00:21
    Audio & Visual Polish
  • Issue#3decagondev2026-04-07 00:05
    Core Match-3 Gameplay Loop
  • Issue comment#3decagondev2026-04-07 00:00
    Core Match-3 Gameplay Loop
  • Issue#16decagondev2026-04-06 23:50
    50 Level Generation
  • Issue#11decagondev2026-04-06 23:49
    Level Editor
  • Issue#10decagondev2026-04-06 23:49
    Ingredients & Timed Game Modes
  • Issue#9decagondev2026-04-06 23:49
    Clear Jellies Game Mode
  • Issue#9decagondev2026-04-06 23:49
    Clear Jellies Game Mode

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.