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Multi-Joint dynamics with Contact. A general purpose physics simulator.

active 2023-08-152023-09-07 (UTC)

Partial coverage20,509 / 26,265 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
277
Pushes
64
Pull requests
3
Issues
40
Stars
63
Forks
10

Activity over time

Daily event counts in the loaded window

Line chart, 24 days from 2023-08-15 to 2023-09-07. Pushes: 64 total, peak 6 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 40 total, peak 7 in a day. Comments: 92 total, peak 17 in a day. Stars: 63 total, peak 8 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#239QiyangYan2023-09-07 12:16
    Object slips from end-effector
  • Issue#1045HuNingHe2023-09-07 10:40
    Why simulation version 2.3.7 uses more than twice as much CPU as 2.3.6?
  • Issue#1043jomian782023-09-06 21:41
    Best way to access images from multiple different named cameras using Python and visualize them in real-time?
  • Issue comment#1023saran-t2023-09-06 16:24
    add custom geoms to mujoco.viewer.launch_passive
  • Issue comment#1040garygra2023-09-06 15:29
    Unexpected contact behavior between box (as floor) and cylinder
  • Issue comment#305ShravanTata2023-09-06 13:51
    Implement complex muscle models
  • Issue#1042Uptomylimit2023-09-06 10:25
    How
  • Issue comment#1040yuvaltassa2023-09-06 09:00
    Unexpected contact behavior between box (as floor) and cylinder
  • Issue#1041nsk1262023-09-06 03:15
    Modify MjModel values during runtime(or just before mj_step)
  • Issue comment#1040garygra2023-09-06 01:50
    Unexpected contact behavior between box (as floor) and cylinder
  • Issue comment#1040yuvaltassa2023-09-05 22:07
    Unexpected contact behavior between box (as floor) and cylinder
  • Issue#1040garygra2023-09-05 20:36
    Unexpected contact behavior between box (as floor) and cylinder
  • Issue comment#1033kim1357975312023-09-05 06:43
    Flickering when transparent meshs overlap
  • Issue comment#1033kevinzakka2023-09-05 03:35
    Flickering when transparent meshs overlap
  • Issue comment#309jonnygrant2023-09-02 18:30
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#309jonnygrant2023-09-02 18:29
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Pull request#1038varshneydevansh2023-09-02 17:52
  • Issue comment#309varshneydevansh2023-09-02 17:32
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#309varshneydevansh2023-09-02 14:03
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#309varshneydevansh2023-09-02 09:06
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#309jonnygrant2023-09-01 16:37
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#309yuvaltassa2023-09-01 10:11
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#309varshneydevansh2023-09-01 09:45
    Adding _Nonull and _Nullable attributes to `mujoco.h` APIs
  • Issue comment#1035michaeljrose2023-08-30 18:38
    Error Importing MuJoCo Scene in Unity
  • Issue#674quagla2023-08-30 12:43
    Is there any way to create a composite model from import obj/stl file?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 63 stars here means stars gained during the window, not the repo's star count.