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Quake 2 java/kotlin port

active 2023-08-272026-03-29 (UTC)

Complete coverage26,489 / 26,489 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
418
Pushes
198
Pull requests
10
Issues
82
Stars
36
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 946 days from 2023-08-27 to 2026-03-29. Pushes: 198 total, peak 5 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 82 total, peak 11 in a day. Comments: 32 total, peak 5 in a day. Stars: 36 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
demoth318197827
Copilot8021
samoylovfp5002
ToshaEssential4102
denolia1000

Recent activity

Latest issues, pull requests and releases

  • Issue#182demoth2026-03-15 15:54
    md2 Entities on win/lin are not rendered
  • Issue#181demoth2026-03-07 20:57
    Prepare installations/builds
  • Issue#178demoth2026-03-05 19:26
    Implement md2 shell renderer
  • Issue#172demoth2026-03-05 19:25
    Fix sky on 'boss2' and 'space' maps
  • Issue#31demoth2026-02-26 22:44
    Create thin client
  • Issue#124demoth2026-02-26 22:42
    Implement dynamic lights for weapon muzzle flashes
  • Issue comment#124demoth2026-02-26 22:42
    Implement dynamic lights for weapon muzzle flashes
  • Issue#135demoth2026-02-26 22:40
    Debug graphs
  • Issue#175demoth2026-02-26 22:40
    Implement "screenshot" command
  • Issue#174demoth2026-02-24 22:07
    Post processing (blend + underwater)
  • Issue#174demoth2026-02-24 22:07
    Post processing (blend + underwater)
  • Issue comment#135demoth2026-02-24 21:28
    Debug graphs
  • Issue#169demoth2026-02-24 21:24
    Implement missing particle effects
  • Issue#168demoth2026-02-22 22:35
    Implement depth hack for view weapon
  • Issue#168demoth2026-02-22 22:35
    Implement depth hack for view weapon
  • Issue#167demoth2026-02-21 20:30
    Implement animated textures (buttons)
  • Issue#167demoth2026-02-21 20:30
    Implement animated textures (buttons)
  • Issue comment#163demoth2026-02-21 20:29
    UI Widgets Style
  • Issue#164demoth2026-02-21 20:29
    Color scheme
  • Issue#125demoth2026-02-21 20:28
    Implement light maps
  • Issue comment#125demoth2026-02-21 20:28
    Implement light maps
  • Issue#164demoth2026-02-16 14:54
    Color scheme
  • Issue#160demoth2026-02-15 21:35
    Pak files support
  • Issue#111demoth2026-02-15 20:54
    New Cake Client (playable)
  • Issue comment#111demoth2026-02-15 20:54
    New Cake Client (playable)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 36 stars here means stars gained during the window, not the repo's star count.