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๐Ÿฆ€ FerrisScript - A Rust-inspired scripting language for Godot 4.x game development. Brings Rust's safety and performance to game scripting with static typing, immutability by default, and zero-cost abstractions. Early stage (v0.0.1) - contributions welcome!

active 2025-10-02 โ†’ 2026-07-21 (UTC)

Complete coverage26,397 / 26,397 hourly files (100%) ยท 2 absent upstream2023-08-15 โ†’ 2026-08-18 (UTC)
Events
302
Pushes
111
Pull requests
47
Issues
2
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 293 days from 2025-10-02 to 2026-07-21. Pushes: 111 total, peak 22 in a day. Pull requests: 47 total, peak 12 in a day. Issues: 2 total, peak 1 in a day. Comments: 76 total, peak 26 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 โ€” โˆ’95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments โ€” stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
dev-parkins1741034515
sonarqubecloud[bot]550055
Copilot15823
RedCMD1001
codecov[bot]1001
codecov-commenter1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#40sonarqubecloud[bot]2025-10-08 16:21
    infra: Consolidate code scanning & coverage, evaluate CodeQL
  • Issue comment#40sonarqubecloud[bot]2025-10-08 16:13
    infra: Consolidate code scanning & coverage, evaluate CodeQL
  • Pull request#40dev-parkins2025-10-08 16:11
  • Pull request#39dev-parkins2025-10-08 15:59
  • Issue comment#39sonarqubecloud[bot]2025-10-08 15:59
    feat(tooling): Phase 6+7 - Development Tooling & CI Benchmarking
  • Issue comment#31sonarqubecloud[bot]2025-10-08 07:38
    v0.0.3 - IN PROGRESS
  • Pull request#38dev-parkins2025-10-08 07:36
  • Issue comment#38sonarqubecloud[bot]2025-10-08 07:27
    Phase 5: VS Code Hover & Problem Panel (v0.0.3)
  • Issue comment#38sonarqubecloud[bot]2025-10-08 07:21
    Phase 5: VS Code Hover & Problem Panel (v0.0.3)
  • Issue comment#38sonarqubecloud[bot]2025-10-08 07:20
    Phase 5: VS Code Hover & Problem Panel (v0.0.3)
  • Pull request#38dev-parkins2025-10-08 07:19
  • Issue comment#37sonarqubecloud[bot]2025-10-07 22:50
    feat(vscode): Phase 4 - Code Completion Provider (v0.0.3)
  • Issue comment#37sonarqubecloud[bot]2025-10-07 22:45
    feat(vscode): Phase 4 - Code Completion Provider (v0.0.3)
  • Issue comment#37sonarqubecloud[bot]2025-10-07 22:07
    feat(vscode): Phase 4 - Code Completion Provider (v0.0.3)
  • Issue comment#31sonarqubecloud[bot]2025-10-07 20:52
    v0.0.3 - IN PROGRESS
  • Issue comment#36sonarqubecloud[bot]2025-10-07 20:50
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Issue comment#36sonarqubecloud[bot]2025-10-07 20:15
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Issue comment#36sonarqubecloud[bot]2025-10-07 19:36
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Issue comment#36sonarqubecloud[bot]2025-10-07 18:06
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Issue comment#36sonarqubecloud[bot]2025-10-07 18:01
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Issue comment#36sonarqubecloud[bot]2025-10-07 16:10
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Issue comment#36sonarqubecloud[bot]2025-10-07 16:08
    docs: Enhance workstream execution prompt with Phase 3C learnings
  • Pull request#36dev-parkins2025-10-07 16:06
  • Issue comment#35sonarqubecloud[bot]2025-10-07 07:23
    โœจ New Feature: Phase 3C - Parser Error Recovery
  • Issue comment#31codecov[bot]2025-10-07 05:25
    v0.0.3 - IN PROGRESS

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals โ€” 1 stars here means stars gained during the window, not the repo's star count.