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Foundry VTT Module: Vision/Detection Modes for GURPS Game Aid

active 2023-08-152026-04-19 (UTC)

Partial coverage20,542 / 26,298 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
473
Pushes
37
Pull requests
17
Issues
140
Stars
14
Forks
12

Activity over time

Daily event counts in the loaded window

Line chart, 979 days from 2023-08-15 to 2026-04-19. Pushes: 37 total, peak 3 in a day. Pull requests: 17 total, peak 2 in a day. Issues: 140 total, peak 8 in a day. Comments: 203 total, peak 8 in a day. Stars: 14 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#183webb-aidan2026-04-19 15:31
    [Feature Request] Homebrew/Utility Vision Types (Mostly Planar)
  • Issue#182dev73556082026-04-19 10:36
    Fix settings error
  • Issue comment#182dev73556082026-04-19 09:19
    Canvas renderer breaks when sensing but not seeing
  • Issue#172dev73556082026-04-06 20:26
    Blindsight and Midi QOL disadvantage with Blinded condition
  • Issue comment#178dev73556082026-04-06 20:12
    Darkvision Overrides Dynamic Lighting
  • Issue#176Engineeeeeeer2026-03-13 17:47
    How to build from source
  • Issue#176Engineeeeeeer2026-03-12 23:10
    How to build from source
  • Issue#174FishyFee2026-02-26 10:33
    Issues with Thermal Vision
  • Issue#170dev73556082026-02-21 13:20
    Detect Thoughts shows tokens marked as dead
  • Releasedev73556082026-02-21 13:20
    Version 3.0.8
  • Issue comment#165dev73556082026-02-15 21:06
    Tokens 'visible' by outside tokens while in darkness regions and/or darkness light sources.
  • Issue comment#165the-real-orson2026-02-15 17:16
    Tokens 'visible' by outside tokens while in darkness regions and/or darkness light sources.
  • Issue#172smeeth1232026-02-07 18:29
    Blindsight and Midi QOL disadvantage with Blinded condition
  • Issue#167puddleimages2025-11-13 13:55
    Non-intuitive overriding of default light perception, hearing, and other default detection mode ranges
  • Issue comment#165Muzthag2025-11-11 18:41
    Tokens 'visible' by outside tokens while in darkness regions and/or darkness light sources.
  • Issue#165the-real-orson2025-11-08 21:22
    Tokens 'visible' by outside tokens while in darkness regions and/or darkness light sources.
  • Issue#164gredonakarl-web2025-11-08 01:58
    Vision 5e Breaks Combat Music master
  • Issue#163Airwrecker2025-10-31 06:04
    Vision 5E prevents a scene's background image from appearing
  • Issue#159DudeAndre2025-09-07 13:30
    [feature] Hidden Tokens
  • Issue comment#158dev73556082025-09-05 21:36
    Czech localization
  • Pull request#158dev73556082025-09-05 21:36
  • Issue#155dev73556082025-09-05 21:20
    [Feature request] allowing thermal vision on top of dark vision
  • Issue comment#156dev73556082025-09-05 21:19
    Vision 5E Not Consistent Across Creatures
  • Issue#156dev73556082025-09-05 21:19
    Vision 5E Not Consistent Across Creatures
  • Pull request#158Lethrendis2025-08-30 16:53

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 14 stars here means stars gained during the window, not the repo's star count.