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active 2026-02-252026-03-10 (UTC)

Complete coverage26,466 / 26,466 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
261
Pushes
57
Pull requests
27
Issues
98
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 14 days from 2026-02-25 to 2026-03-10. Pushes: 57 total, peak 15 in a day. Pull requests: 27 total, peak 13 in a day. Issues: 98 total, peak 44 in a day. Comments: 35 total, peak 15 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
devallibus218572735

Recent activity

Latest issues, pull requests and releases

  • Issue#177devallibus2026-03-10 10:12
    create-gametau: make the default Three.js template more game-ready
  • Issue#176devallibus2026-03-10 10:12
    Electrobun GPUWindow: add a first-class HUD/UI composition path
  • Issue comment#168devallibus2026-03-06 13:34
    [codex] Rebaseline Electrobun docs after WGPU release
  • Issue#160devallibus2026-03-06 10:50
    [P1] Add a BrowserWindow + <electrobun-wgpu> hybrid showcase and smoke lane
  • Pull request#164devallibus2026-03-06 09:59
  • Issue#162devallibus2026-03-06 09:44
    Tracking: Electrobun WGPU first-class support for v0.7.0
  • Issue#162devallibus2026-03-06 09:44
    Tracking: Electrobun WGPU first-class support for v0.7.0
  • Issue comment#154devallibus2026-03-06 00:50
    Brainstorming: evolve gametau from runtime portability to execution-topology portability
  • Issue#158devallibus2026-03-06 00:50
    Product policy: define support tiers and stability labels for runtimes and public surfaces
  • Issue#156devallibus2026-03-06 00:50
    API design: separate command, query, job, and authority semantics
  • Issue#157devallibus2026-03-06 00:50
    Docs/tooling: publish browser-shipping constraints and data-tiering guidance
  • Issue#157devallibus2026-03-06 00:50
    Docs/tooling: publish browser-shipping constraints and data-tiering guidance
  • Issue#156devallibus2026-03-06 00:50
    API design: separate command, query, job, and authority semantics
  • Issue#155devallibus2026-03-06 00:50
    Docs/strategy: clarify gametau positioning, target app class, and non-goals
  • Issue#155devallibus2026-03-06 00:50
    Docs/strategy: clarify gametau positioning, target app class, and non-goals
  • Issue#154devallibus2026-03-06 00:46
    Brainstorming: evolve gametau from runtime portability to execution-topology portability
  • Issue#151devallibus2026-03-06 00:22
    Docs/tooling: generate runtime capability matrices from metadata and validation signals
  • Issue#151devallibus2026-03-06 00:22
    Docs/tooling: generate runtime capability matrices from metadata and validation signals
  • Issue#148devallibus2026-03-06 00:21
    Runtime/tooling: add a structured state-inspection surface for automation
  • Issue#149devallibus2026-03-06 00:21
    Tooling: define an automation safety policy for CLI and MCP actions
  • Issue#150devallibus2026-03-06 00:21
    create-gametau: add file ownership and regeneration metadata for scaffolded projects
  • Issue#149devallibus2026-03-06 00:21
    Tooling: define an automation safety policy for CLI and MCP actions
  • Issue#150devallibus2026-03-06 00:21
    create-gametau: add file ownership and regeneration metadata for scaffolded projects
  • Issue#147devallibus2026-03-06 00:21
    Metadata/tooling: add a machine-readable asset and resource manifest
  • Issue#146devallibus2026-03-06 00:21
    Release/tooling: publish a machine-readable change manifest for releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.