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dguliev-github/AutomaticColliderGeneration

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A Unity asset processor that automatically imports colliders with Unreal style namings. Supports rotated parents.

active 2023-11-162023-11-18 (UTC)

Partial coverage20,517 / 26,273 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
13
Pushes
9
Pull requests
0
Issues
2
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 3 days from 2023-11-16 to 2023-11-18. Pushes: 9 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
dguliev-github11900

Recent activity

Latest issues, pull requests and releases

  • Issue#2dguliev-github2023-11-17 00:41
    Fix Samples
  • Issue#1dguliev-github2023-11-17 00:39
    Fix a changelog

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.