유니티 프로젝트 2 (AR)
active 2024-10-08 → 2024-10-14 (UTC)
Complete coverage26,372 / 26,372 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-17 (UTC)
Events
51
Pushes
9
Pull requests
0
Issues
28
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 7 days from 2024-10-08 to 2024-10-14. Pushes: 9 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 28 total, peak 7 in a day. Comments: 12 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| dhghgh189 | 49 | 9 | 0 | 12 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#16dhghgh1892024-10-14 06:27[Feat] Enemy 피격 Effect 구현
- Issue#16dhghgh1892024-10-14 06:27[Feat] Enemy 피격 Effect 구현
- Issue comment#15dhghgh1892024-10-14 05:52[Feat] 무적 Item 구현
- Issue#15dhghgh1892024-10-14 05:52[Feat] 무적 Item 구현
- Issue#16dhghgh1892024-10-14 03:58[Feat] Enemy 피격 Effect 출력
- Issue#14dhghgh1892024-10-14 03:56[Feat] 오브젝트 풀링 적용하기
- Issue comment#14dhghgh1892024-10-14 03:56[Feat] 오브젝트 풀링 적용하기
- Issue#15dhghgh1892024-10-14 01:59[Feat] 무적 Item 구현
- Issue comment#11dhghgh1892024-10-14 01:58[Feat] Game Clear, Game Over 구현
- Issue#11dhghgh1892024-10-14 01:58[Feat] Game Clear, Game Over 구현
- Issue#14dhghgh1892024-10-14 00:47[Feat] 오브젝트 풀링 적용하기
- Issue comment#8dhghgh1892024-10-13 08:32[Feat] InGame UI 구현
- Issue#8dhghgh1892024-10-13 08:32[Feat] InGame UI 구현
- Issue comment#10dhghgh1892024-10-13 08:31[Feat] Shop 구현
- Issue#10dhghgh1892024-10-13 08:31[Feat] Shop 구현
- Issue#13dhghgh1892024-10-13 08:23[Feat] Wave 클리어 시 Spawn 했던 몬스터 모두 삭제하기
- Issue comment#9dhghgh1892024-10-13 07:20[Feat] Item 구현
- Issue#9dhghgh1892024-10-13 07:20[Feat] Item 구현
- Issue comment#12dhghgh1892024-10-13 07:19[Feat] 플레이어 인벤토리 구현
- Issue#12dhghgh1892024-10-13 07:19[Feat] 플레이어 인벤토리 구현
- Issue#12dhghgh1892024-10-12 10:40[Feat] 플레이어 인벤토리 구현
- Issue#11dhghgh1892024-10-11 03:54[Feat] Game Clear, Game Over 구현
- Issue comment#6dhghgh1892024-10-11 03:53[Feat] WaveFSM 구현
- Issue#6dhghgh1892024-10-11 03:53[Feat] WaveFSM 구현
- Issue#10dhghgh1892024-10-11 02:41[Feat] Shop 구현
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.