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DuckSquad is a 2D on-chain game where players control ducks in intense battles, using a variety of weapons, special items, and even the environment to outsmart opponents and claim victory. The game offers not only thrilling gameplay but also an integrated marketplace, allowing players to buy and sell weapons and unique skins for their ducks.

active 2024-09-152024-11-01 (UTC)

Complete coverage26,661 / 26,661 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
24
Pushes
15
Pull requests
0
Issues
4
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 48 days from 2024-09-15 to 2024-11-01. Pushes: 15 total, peak 15 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
diegoTech14191500

Recent activity

Latest issues, pull requests and releases

  • Issue#4diegoTech142024-09-17 02:42
    Create weapons
  • Issue#3diegoTech142024-09-17 02:41
    Dojo Model
  • Issue#2diegoTech142024-09-17 02:39
    Create first scenario sprite
  • Issue#1diegoTech142024-09-17 02:19
    Create character sprites

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.