DuckSquad is a 2D on-chain game where players control ducks in intense battles, using a variety of weapons, special items, and even the environment to outsmart opponents and claim victory. The game offers not only thrilling gameplay but also an integrated marketplace, allowing players to buy and sell weapons and unique skins for their ducks.
active 2024-09-15 → 2024-11-01 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 48 days from 2024-09-15 to 2024-11-01. Pushes: 15 total, peak 15 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| diegoTech14 | 19 | 15 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#4diegoTech142024-09-17 02:42Create weapons
- Issue#3diegoTech142024-09-17 02:41Dojo Model
- Issue#2diegoTech142024-09-17 02:39Create first scenario sprite
- Issue#1diegoTech142024-09-17 02:19Create character sprites
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.