Games for the PET and Tandy 100/102/200
active 2025-12-26 → 2026-03-24 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 89 days from 2025-12-26 to 2026-03-24. Pushes: 36 total, peak 5 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 23 total, peak 14 in a day. Comments: 11 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#30dplassgit2026-03-14 02:29VENTUR: Phaser "power level button" is not a "button"
- Issue comment#29hackerb92026-03-13 05:10VENTUR: No shorthand for "STARBOARD"
- Issue#29hackerb92026-03-12 02:52VENTUR: No shorthand for "STARBOARD"
- Issue#27dplassgit2026-02-28 00:13FARK: Randomizer isn't random enough
- Issue#27dplassgit2026-02-27 23:57FARK: Randomizer isn't random enough
- Issue comment#26dplassgit2026-02-27 23:42Show solid pips on the dice
- Issue comment#24dplassgit2026-02-25 20:54FARK: input is laggy
- Issue#24dplassgit2026-02-25 20:53FARK: input is laggy
- Issue#21dplassgit2026-02-09 15:03Printing improvements
- Pull request#20hackerb92026-02-09 15:02
- Issue#23hackerb92026-02-05 06:37Allow outpost to "WAVE OFF" the supply ship
- Issue comment#18hackerb92026-02-03 20:48Blowing up the supply ship should be possible
- Issue comment#19hackerb92026-02-03 18:07OUTPOST: Supply ship and enemy ship should never occupy the same space
- Issue#18hackerb92026-02-03 05:31Blowing up the supply ship should be possible
- Issue comment#15dplassgit2026-01-27 18:31OUTPOST: Too slow to be fun
- Pull request#17dplassgit2026-01-27 17:58
- Issue#12dplassgit2026-01-08 21:24[CRIT] Hardest level should be harder
- Issue comment#12hackerb92026-01-08 19:21[CRIT] Hardest level should be harder
- Issue comment#12hackerb92026-01-07 05:39[CRIT] Hardest level should be harder
- Issue#9dplassgit2026-01-03 00:41[CRIT] Seems to be frozen when thinking
- Issue#10dplassgit2026-01-02 23:57[CRIT] Show how explosions are progressing
- Issue#11dplassgit2026-01-02 23:57[CRIT] Rename "difficult" to "hard"
- Issue#12dplassgit2026-01-02 23:57[CRIT] Hardest level should be harder
- Issue#9dplassgit2026-01-02 23:57[CRIT] Seems to be frozen when thinking
- Issue#9dplassgit2026-01-02 23:57[CRIT] Seems to be frozen when thinking
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.