A Godot 3D RPG Test Project for learning and trying out new ideas.
active 2024-07-10 → 2024-07-18 (UTC)
Partial coverage18,332 / 23,478 hourly files (78%) · 2 absent upstream · 5,144 failed, retryable2023-12-08 → 2026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
18
Pushes
4
Pull requests
0
Issues
10
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 9 days from 2024-07-10 to 2024-07-18. Pushes: 4 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 10 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| dragonforge-dev | 16 | 4 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#10dragonforge-dev2024-07-10 23:38Look into creating custom scenes that can be used as the base for inherited scenes
- Issue comment#8dragonforge-dev2024-07-10 22:03Implement Footstep sounds
- Issue#10dragonforge-dev2024-07-10 21:58Look into creating custom scenes that can be used as the base for inherited scenes
- Issue#9dragonforge-dev2024-07-10 21:56Implement Skeleton Mob
- Issue#8dragonforge-dev2024-07-10 21:54Implement Footstep sounds
- Issue#7dragonforge-dev2024-07-10 21:53Pull over the TCC Soundplayer and test it.
- Issue#6dragonforge-dev2024-07-10 21:53Attach a new weapon to knight's hand
- Issue#5dragonforge-dev2024-07-10 21:51Implement shopkeeper that sells sword
- Issue#4dragonforge-dev2024-07-10 21:48Implement spawning when character dies
- Issue#3dragonforge-dev2024-07-10 21:47Add sound to sword swing
- Issue#2dragonforge-dev2024-07-10 21:46Implement Collision for Shields
- Issue#1dragonforge-dev2024-07-10 21:45Implement Health
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.