A great tool to experiment and learn about WebGPU fragment shaders.
active 2024-12-18 → 2026-02-24 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 434 days from 2024-12-18 to 2026-02-24. Pushes: 24 total, peak 6 in a day. Pull requests: 10 total, peak 5 in a day. Issues: 5 total, peak 2 in a day. Comments: 22 total, peak 19 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Pull request#18Copilot2026-02-24 11:10
- Issue#17drcircuit2026-02-24 11:10Scene shader errors
- Issue#17drcircuit2026-02-24 11:10Scene shader errors
- Issue#15drcircuit2026-02-23 16:46Update DEPLOYMENT.md and CI/CD workflows for Pi + local Postgres + Azure Blob backups
- Pull request#10Copilot2026-02-23 01:41
- Pull request#10Copilot2026-02-23 00:43
- Pull request#10Copilot2026-02-23 00:43
- Issue comment#9Copilot2026-02-22 17:02Responsive UI overhaul + M3/M4/M5 portal progress
- Pull request#9Copilot2026-02-22 13:33
- Pull request#8Copilot2026-02-22 10:13
- Issue comment#7Copilot2026-02-22 10:04Rename shaderforge-engine package and complete M2 backend API
- Pull request#7Copilot2026-02-22 09:21
- Pull request#7Copilot2026-02-22 09:21
- Issue#6drcircuit2026-02-22 09:21webgpu-shader-engine name is wrong, fix that and go onto getting to M2
- Issue#4drcircuit2026-02-22 09:18Continue on the journey to reengineer this solution to match ShaderLabDX12
- Pull request#5Copilot2026-02-22 09:18
- Issue comment#5Copilot2026-02-22 09:14Continue ShaderLabDX12 re-engineering: fix tests, extend Shader DTO, migrate engine, add M4 Demo View
- Pull request#2Copilot2026-02-08 13:17
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.