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Unofficial Quake III Arena gamecode patch

active 2023-08-272026-05-30 (UTC)

Partial coverage20,525 / 26,281 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
128
Pushes
14
Pull requests
39
Issues
3
Stars
9
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 1008 days from 2023-08-27 to 2026-05-30. Pushes: 14 total, peak 2 in a day. Pull requests: 39 total, peak 5 in a day. Issues: 3 total, peak 1 in a day. Comments: 48 total, peak 4 in a day. Stars: 9 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
WofWca310620
ec-281485
LegendaryGuard250187
Kr3m5050
ernie5003
ensiform5005
kameltoe4002
ostrich3002
wizq32020
The-Gig2002
KuehnhammerTobias2002
RippeR371000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#74ensiform2026-05-23 00:50
    fix: win condition on frag + suicide
  • Issue comment#62WofWca2026-03-04 10:41
    feat: `cg_gibsBounceFactor` CVAR
  • Issue comment#64WofWca2026-03-04 08:22
    [Bug] Overriding menu/art/fx_base.tga from base game with this one
  • Pull request#70WofWca2026-03-03 18:58
  • Issue comment#69LegendaryGuard2026-02-17 17:14
    Replace STAT_DEAD_YAW logic to player_state->damagePitch and player_state->damageYaw, and preserve enum padding for demo netcode by renaming as STAT_UNUSED_BIT
  • Pull request#69LegendaryGuard2026-02-17 15:50
  • Issue comment#69ensiform2026-02-17 02:18
    Replace STAT_DEAD_YAW logic to player_state->damageYaw and preserve enum padding for demo netcode by renaming as STAT_UNUSED_BIT
  • Issue comment#69LegendaryGuard2026-02-15 15:59
    Replace STAT_DEAD_YAW logic to player_state->damageYaw and preserve enum padding for demo netcode by renaming as STAT_UNUSED_BIT
  • Issue comment#68WofWca2026-02-08 09:28
    feat: `addbot` command: add `handicap` param
  • Pull request#66WofWca2026-01-26 09:56
  • Issue comment#56WofWca2026-01-18 15:44
    Add cg_damagePlums
  • Issue comment#56WofWca2026-01-11 09:43
    Add cg_damagePlums
  • Issue comment#63WofWca2026-01-09 07:28
    improvement: lower gibs bounceFactor
  • Issue comment#63LegendaryGuard2026-01-08 22:42
    improvement: lower gibs bounceFactor
  • Issue#64RippeR372025-12-30 18:06
    [Bug] Overriding menu/art/fx_base.tga from base game with this one
  • Issue comment#59ec-2025-11-23 14:21
    chore: add no-proprietary build option
  • Issue comment#59The-Gig2025-11-22 16:13
    chore: add no-proprietary build option
  • Issue comment#59ec-2025-11-21 21:21
    chore: add no-proprietary build option
  • Issue comment#59WofWca2025-11-21 18:47
    chore: add no-proprietary build option
  • Issue comment#56ernie2025-11-21 18:25
    Add cg_damagePlums
  • Issue comment#54ensiform2025-11-18 23:08
    fix: shotgun not applying knockback on frag
  • Issue comment#56The-Gig2025-11-17 21:41
    Add cg_damagePlums
  • Pull request#59WofWca2025-11-17 07:32
  • Issue comment#8WofWca2025-11-11 07:35
    Powerups spawn immediately if no warmup time is set.
  • Pull request#53WofWca2025-11-09 18:34

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 9 stars here means stars gained during the window, not the repo's star count.