A modification for SWAT 4: The Stetchkov Syndicate
active 2023-08-19 → 2026-05-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1016 days from 2023-08-19 to 2026-05-30. Pushes: 48 total, peak 10 in a day. Pull requests: 61 total, peak 8 in a day. Issues: 78 total, peak 14 in a day. Comments: 95 total, peak 11 in a day. Stars: 36 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| eezstreet | 165 | 48 | 27 | 43 |
| kevinfoley | 61 | 0 | 19 | 33 |
| beppegoodoldrebel | 13 | 0 | 8 | 5 |
| raider1001 | 9 | 0 | 1 | 2 |
| Frost-DW | 2 | 0 | 0 | 1 |
| alirezany | 2 | 0 | 0 | 0 |
| LxP7a | 1 | 0 | 0 | 1 |
| KrisZane | 1 | 0 | 0 | 1 |
| luke86 | 1 | 0 | 0 | 1 |
| Ieida | 1 | 0 | 0 | 0 |
| FrostNAN | 1 | 0 | 0 | 0 |
| Kalashnikov1947 | 1 | 0 | 0 | 0 |
| MuzhikBIIIJLYAPE | 1 | 0 | 0 | 0 |
| juuuulian-s | 1 | 0 | 0 | 0 |
| TheRisenPhoenix | 1 | 0 | 0 | 0 |
| Rudolf-Snail | 1 | 0 | 1 | 0 |
| juansoledar-arch | 1 | 0 | 0 | 0 |
| jankovalski | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#759alirezany2026-05-30 04:53Shotgun and clear
- Issue#755alirezany2026-05-30 04:38Add maps
- Issue#750Kalashnikov19472025-12-19 11:02Have squadmates report on wounded and dead civilians and suspects
- Issue#747juansoledar-arch2025-09-16 01:09Crash after first mission in campaign SWAT+Expansion
- Issue#746juuuulian-s2025-09-10 10:31[Feature Request] Original Campaign structure option
- Issue comment#734raider10012025-09-07 22:49Officers ignore suspects while moving to clear points
- Issue#745raider10012025-09-07 20:34[Feature/Polish Request] Make the mission loading animation to reflect team's current load out
- Issue#744raider10012025-09-07 20:20MP5SD5 third person model disappear at long distance after a flashlight is shined on it
- Issue#742raider10012025-09-07 02:26Ceramic armor knee pad looks weird
- Issue comment#722luke862025-09-02 21:34Basic start script for Linux
- Issue comment#722KrisZane2025-08-31 08:30Basic start script for Linux
- Issue#741FrostNAN2025-08-14 05:22Flashlight is not flashing some areas
- Issue#739eezstreet2025-08-08 10:01Certain resolutions are broken in the new update
- Issue#738raider10012025-08-06 03:38Suspect standing/crouching in the open after being trapped by doors
- Issue comment#735raider10012025-08-06 03:13Request to replace dispatch mission intro voice file for Wolcott Projects mission
- Issue comment#735kevinfoley2025-08-06 02:46Request to replace dispatch mission intro voice file for Wolcott Projects mission
- Pull request#736raider10012025-08-06 02:30
- Issue#735raider10012025-08-02 17:05Request to replace dispatch mission intro voice file for Wolcott Projects mission
- Issue comment#734kevinfoley2025-07-31 06:21Officers ignore suspects while moving to clear points
- Issue#734kevinfoley2025-07-31 06:03Officers ignore suspects while moving to clear points
- Issue comment#714kevinfoley2025-07-31 05:57Ballistic Armor Level doesn't actually do anything
- Issue#732kevinfoley2025-07-31 04:54Belligerent animations are too corny
- Issue#731kevinfoley2025-07-31 04:44Officers can arrest non-compliant civilians
- Issue comment#720kevinfoley2025-07-31 04:40Morale modifier on "react to being shot" is being procced too often in v7.2
- Issue comment#726kevinfoley2025-07-31 04:21Blur the line between civilians and suspects
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 36 stars here means stars gained during the window, not the repo's star count.