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A modification for SWAT 4: The Stetchkov Syndicate

active 2023-08-192026-05-30 (UTC)

Complete coverage26,695 / 26,695 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
330
Pushes
48
Pull requests
61
Issues
78
Stars
36
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 1016 days from 2023-08-19 to 2026-05-30. Pushes: 48 total, peak 10 in a day. Pull requests: 61 total, peak 8 in a day. Issues: 78 total, peak 14 in a day. Comments: 95 total, peak 11 in a day. Stars: 36 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#759alirezany2026-05-30 04:53
    Shotgun and clear
  • Issue#755alirezany2026-05-30 04:38
    Add maps
  • Issue#750Kalashnikov19472025-12-19 11:02
    Have squadmates report on wounded and dead civilians and suspects
  • Issue#747juansoledar-arch2025-09-16 01:09
    Crash after first mission in campaign SWAT+Expansion
  • Issue#746juuuulian-s2025-09-10 10:31
    [Feature Request] Original Campaign structure option
  • Issue comment#734raider10012025-09-07 22:49
    Officers ignore suspects while moving to clear points
  • Issue#745raider10012025-09-07 20:34
    [Feature/Polish Request] Make the mission loading animation to reflect team's current load out
  • Issue#744raider10012025-09-07 20:20
    MP5SD5 third person model disappear at long distance after a flashlight is shined on it
  • Issue#742raider10012025-09-07 02:26
    Ceramic armor knee pad looks weird
  • Issue comment#722luke862025-09-02 21:34
    Basic start script for Linux
  • Issue comment#722KrisZane2025-08-31 08:30
    Basic start script for Linux
  • Issue#741FrostNAN2025-08-14 05:22
    Flashlight is not flashing some areas
  • Issue#739eezstreet2025-08-08 10:01
    Certain resolutions are broken in the new update
  • Issue#738raider10012025-08-06 03:38
    Suspect standing/crouching in the open after being trapped by doors
  • Issue comment#735raider10012025-08-06 03:13
    Request to replace dispatch mission intro voice file for Wolcott Projects mission
  • Issue comment#735kevinfoley2025-08-06 02:46
    Request to replace dispatch mission intro voice file for Wolcott Projects mission
  • Pull request#736raider10012025-08-06 02:30
  • Issue#735raider10012025-08-02 17:05
    Request to replace dispatch mission intro voice file for Wolcott Projects mission
  • Issue comment#734kevinfoley2025-07-31 06:21
    Officers ignore suspects while moving to clear points
  • Issue#734kevinfoley2025-07-31 06:03
    Officers ignore suspects while moving to clear points
  • Issue comment#714kevinfoley2025-07-31 05:57
    Ballistic Armor Level doesn't actually do anything
  • Issue#732kevinfoley2025-07-31 04:54
    Belligerent animations are too corny
  • Issue#731kevinfoley2025-07-31 04:44
    Officers can arrest non-compliant civilians
  • Issue comment#720kevinfoley2025-07-31 04:40
    Morale modifier on "react to being shot" is being procced too often in v7.2
  • Issue comment#726kevinfoley2025-07-31 04:21
    Blur the line between civilians and suspects

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 36 stars here means stars gained during the window, not the repo's star count.