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WorldOS - Simulate worlds. Evolve games. Free for personal/non-commercial use.

active 2026-06-012026-08-13 (UTC)

Complete coverage26,631 / 26,631 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
938
Pushes
376
Pull requests
23
Issues
36
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 74 days from 2026-06-01 to 2026-08-13. Pushes: 376 total, peak 28 in a day. Pull requests: 23 total, peak 6 in a day. Issues: 36 total, peak 21 in a day. Comments: 57 total, peak 7 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#83100yenadmin2026-07-22 14:44
    feat(macos): add native ClawDnD app shell
  • Issue comment#1618100yenadmin2026-07-16 10:11
    dress_focal v2: >=3 NON-COLLINEAR fire beacons per generated room (registration solvability)
  • Pull request#1603100yenadmin2026-07-16 04:16
  • Issue comment#1574coderabbitai[bot]2026-07-15 03:11
    CAMERA-PIN IMG2IMG EXPERIMENT (Phase D datum): low-strength detail pass on the registered fresh crypt
  • Issue comment#1492coderabbitai[bot]2026-07-10 08:07
    Plate sprint: camp-armB evidence (Phase 2, lane CAMP-ARMB)
  • Issue#1482100yenadmin2026-07-10 03:46
    T3 onboarding follow-ups: ENEMY name plate (the actions-to-first-turn lever) + non-fading feedback text + lingering damage pop
  • Issue comment#1430evaos-code-review-bot[bot]2026-07-08 16:31
    feat(macos): W5 player-build launch handoff (#1322)
  • Issue comment#1386100yenadmin2026-07-08 16:10
    [SPRINT-CHARTER] Act II close-out — the Rendered Felt sprint (#1284 grounding → rendered rest-scene demo → W5a player build)
  • Issue comment#1362coderabbitai[bot]2026-07-06 18:06
    [fix] DM narration discipline: ban DC/attitude/roll/internal-id leaks in player prose + detector (#1360)
  • Issue comment#1340coderabbitai[bot]2026-07-05 22:36
    docs: QA-economics v2 — playtests are batch evidence, never PR gates
  • Issue comment#1313100yenadmin2026-07-03 07:51
    [story][S1-cont] Engagement cues are INSUFFICIENT — DM reads the per-beat obligations and still doesn't invoke the tools (enforcement lever needed)
  • Issue#1322100yenadmin2026-07-03 05:15
    [EPIC][W5] The Unity Player tier — the macOS player build + the T3 gate
  • Issue comment#1317evaos-code-review-bot[bot]2026-07-03 05:14
    story-craft: endgame quest-resolution cue (#1313 cue-half iteration 2)
  • Issue comment#1256coderabbitai[bot]2026-07-02 09:47
    docs(adr): sync engine-combat-loop §7 open questions to the recorded owner decisions
  • Issue comment#1128evaos-code-review-bot[bot]2026-07-02 06:31
    chore(deps-dev): bump soundfile from 0.13.1 to 0.14.0 in /servers/voice
  • Issue comment#382100yenadmin2026-07-02 06:23
    feat(qa): ui_gate_probe — add gallery_per_race ≥ 1 check on #create
  • Issue comment#245100yenadmin2026-07-02 06:22
    [openworlds-audit] Screen: Chronicles (Launcher) — 64/100 — Polish-Pass
  • Issue comment#1228coderabbitai[bot]2026-06-30 22:49
    gfx: in-app player-triggered room crossing (cross_door intent + 'Cross' button) — M-E
  • Pull request#1220100yenadmin2026-06-30 21:19
  • Pull request#1199100yenadmin2026-06-30 13:23
  • Pull request#1187100yenadmin2026-06-30 08:15
  • Pull request#1181dependabot[bot]2026-06-29 09:26
  • Issue comment#1176coderabbitai[bot]2026-06-28 09:02
    fix(tools): port tripo_gen.py to the live Tripo v2 OpenAPI (v3 endpoints are dead)
  • Pull request#1087100yenadmin2026-06-21 08:34
  • Pull request#1076100yenadmin2026-06-20 20:49

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.