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HLSL/GLSL library for debugging shaders

active 2025-10-302026-06-21 (UTC)

Complete coverage26,682 / 26,682 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
245
Pushes
37
Pull requests
5
Issues
1
Stars
189
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 235 days from 2025-10-30 to 2026-06-21. Pushes: 37 total, peak 7 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 5 total, peak 1 in a day. Stars: 189 total, peak 40 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Kosmokleaner231823
MMittring181800
KeeVeeGames4031
RWJosh2001
anushka-gfx2100

Recent activity

Latest issues, pull requests and releases

  • Pull request#7Kosmokleaner2026-03-08 21:48
  • Issue comment#7Kosmokleaner2026-03-08 08:05
    added Coordinate system
  • Pull request#7Kosmokleaner2026-03-08 07:53
  • Issue comment#6Kosmokleaner2026-03-01 19:33
    Documentation was confusing for me, as only executed pixels render ui
  • Issue comment#1KeeVeeGames2026-02-25 00:37
    Fix third radio button state setter in UI docs
  • Issue comment#6Kosmokleaner2026-02-21 01:13
    Documentation was confusing for me, as only executed pixels render ui
  • Issue comment#5RWJosh2026-02-13 01:16
    Shaders do not compile following the GLSL setup process
  • Issue#5RWJosh2026-02-01 23:01
    Shaders do not compile following the GLSL setup process
  • Pull request#4KeeVeeGames2026-01-24 15:42
  • Pull request#3KeeVeeGames2026-01-24 15:34
  • Pull request#2KeeVeeGames2026-01-22 23:17

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 189 stars here means stars gained during the window, not the repo's star count.