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Tweak NVIDIA DLSS's DLL: Force DLAA on DLSS-supported titles, custom scaling ratios, change presets, disable anti-aliasing

active 2023-08-152026-05-17 (UTC)

Complete coverage26,634 / 26,634 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
1.6K
Pushes
57
Pull requests
2
Issues
116
Stars
1.1K
Forks
18

Activity over time

Daily event counts in the loaded window

Line chart, 1007 days from 2023-08-15 to 2026-05-17. Pushes: 57 total, peak 16 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 116 total, peak 3 in a day. Comments: 283 total, peak 13 in a day. Stars: 1,131 total, peak 36 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
emoose12057155
xCaptainTroy180017
Klemci170011
Furzide140012
doktorsleepelss130012
Lewison78120011
Loganius10007
TheSpider129003
PweSol8005
achtchaern7007
GitDoric6006
CeIIHunter6006
mirh5005
vulpvibes5005
coheng44002
VirulentMan4004
mocha1564004
Krazzeekane4002
d0x3604002
Artins904004

Recent activity

Latest issues, pull requests and releases

  • Issue comment#207lin-and-tree2026-03-10 03:51
    [DLSSPresets] and DynamicResolutionOverride ignored in Nioh 3 (DLSSTweak 0.310.5.0)
  • Issue#207lin-and-tree2026-03-09 05:07
    [DLSSPresets] and DynamicResolutionOverride ignored in Nioh 3 (DLSSTweak 0.310.5.0)
  • Issue#205HammondzTexasu2026-01-09 17:30
    0.310.5.0 Game crash on start when [DLLPathOverrides] is active
  • Releaseemoose2026-01-09 04:09
    DLSSTweaks 0.310.5.0
  • Issue comment#152Furzide2025-11-10 11:19
    Rainbow six siege anti-cheat (Battleye)
  • Issue comment#8evanft2025-11-07 06:52
    Crysis 3 Remastered not playing nice
  • Issue#204krocord2025-10-04 20:19
    DLSS 4 FG Black-screen on GTA V Enhanced (Although the UI remains visible)
  • Issue comment#201UltraViolet242025-08-01 21:37
    DLSS Tweaks overlay showing up on games where it wasn't installed
  • Issue#201UltraViolet242025-08-01 21:37
    DLSS Tweaks overlay showing up on games where it wasn't installed
  • Issue#200DERDAR9212025-07-24 22:18
    DLSSTweaks and Wuchang not working
  • Issue comment#60Ouwerkerk782025-05-17 14:05
    nvngx.dll isn't included
  • Issue#198codecrafting-io2025-05-11 06:53
    The INI monitoring live changes are not working after version 0.200.9
  • Releaseemoose2025-04-25 01:11
    DLSSTweaks 0.310.2.1 (transformers)
  • Issue#197Garash2k2025-04-04 22:11
    Error while shutting down FFXIV
  • Issue#196TheSpider122025-04-04 03:05
    Need an option to change Ray Reconstruction preset
  • Issue#195DERDAR9212025-03-30 14:46
    AI LIMIT (Unity game) immediate crashing because of dxgi.dll (fixed)
  • Issue#195DERDAR9212025-03-30 14:15
    AI LIMIT (Unity game) immediate crashing because of dxgi.dll
  • Issue#173RazzaStrana2025-03-25 04:26
    Preset G
  • Issue comment#189sammilucia2025-03-16 00:32
    Ray Reconstruction now has a dev dll
  • Issue#194lolDayus2025-02-28 20:50
    Bizarre complete "washed out" brightness that randomly happens on game launch
  • Issue#193door6652025-02-20 00:20
    DLSSTweaks (Force DLAA) not working with Observer System Redux (Unreal Engine 4)
  • Issue comment#191Egor1792025-02-11 01:25
    Custom resolution without .dll injection
  • Issue#192Veelkyn2025-02-10 21:07
    DLAA potentially not working, not overriding TAA
  • Issue comment#191emoose2025-02-10 16:20
    Custom resolution without .dll injection
  • Issue#191Egor1792025-02-10 14:07
    Custom resolution without .dll injection

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1,131 stars here means stars gained during the window, not the repo's star count.