Real-time Classic Ray Tracing on all devices with a browser, with real reflections, refractions, and depth of field, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-RayTracing-Renderer/Classic_Geometry_Showcase.html
active 2023-10-31 → 2026-06-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 970 days from 2023-10-31 to 2026-06-26. Pushes: 239 total, peak 17 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 1 total, peak 1 in a day. Comments: 17 total, peak 4 in a day. Stars: 38 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| erichlof | 245 | 239 | 0 | 6 |
| Nandazdev | 9 | 0 | 0 | 9 |
| Nandazdev2 | 2 | 0 | 0 | 2 |
| andreasrosdal | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#2Nandazdev22025-05-07 05:01How to use this renderer in my Three js scene
- Issue comment#2Nandazdev22025-05-07 05:00How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-20 08:57How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-20 08:56How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-20 08:51How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-20 08:50How to use this renderer in my Three js scene
- Issue comment#2erichlof2025-04-16 05:05How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-15 03:53How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-14 08:30How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-14 08:26How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-04-14 08:24How to use this renderer in my Three js scene
- Issue comment#2erichlof2025-03-25 18:51How to use this renderer in my Three js scene
- Issue comment#2erichlof2025-03-23 18:44How to use this renderer in my Three js scene
- Issue comment#2Nandazdev2025-03-21 15:49How to use this renderer in my Three js scene
- Issue comment#2erichlof2025-03-19 05:11How to use this renderer in my Three js scene
- Issue comment#2erichlof2025-03-17 14:28How to use this renderer in my Three js scene
- Issue comment#1erichlof2024-10-19 15:21How to use this raytracer in Freeciv 3D version?
- Issue#1andreasrosdal2024-10-17 19:09How to use this raytracer in Freeciv 3D version?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 38 stars here means stars gained during the window, not the repo's star count.