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Riot Games API를 활용한 리그오브레전드 정보 서비스

active 2024-09-252024-10-07 (UTC)

Complete coverage26,633 / 26,633 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
53
Pushes
12
Pull requests
15
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 13 days from 2024-09-25 to 2024-10-07. Pushes: 12 total, peak 8 in a day. Pull requests: 15 total, peak 10 in a day. Issues: 0 total, peak 0 in a day. Comments: 6 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
escape-engineering2712150
vercel[bot]6006

Recent activity

Latest issues, pull requests and releases

  • Pull request#9escape-engineering2024-10-07 18:19
  • Issue comment#9vercel[bot]2024-10-07 18:18
    refactor: error handling
  • Issue comment#8vercel[bot]2024-10-07 15:44
    Update README.md
  • Pull request#8escape-engineering2024-10-07 15:44
  • Pull request#8escape-engineering2024-10-07 15:44
  • Pull request#7escape-engineering2024-10-07 14:33
  • Issue comment#7vercel[bot]2024-10-07 14:33
    Update README.md
  • Pull request#7escape-engineering2024-10-07 14:33
  • Pull request#6escape-engineering2024-10-07 14:32
  • Issue comment#6vercel[bot]2024-10-07 14:32
    doc: README작성
  • Pull request#5escape-engineering2024-10-07 05:21
  • Issue comment#5vercel[bot]2024-10-07 05:21
    fix: add routehandler
  • Pull request#5escape-engineering2024-10-07 05:21
  • Pull request#4escape-engineering2024-10-07 05:14
  • Issue comment#4vercel[bot]2024-10-07 05:14
    Refactor/errorhandling
  • Pull request#4escape-engineering2024-10-07 05:14
  • Pull request#3escape-engineering2024-10-01 13:47
  • Pull request#3escape-engineering2024-10-01 13:47
  • Pull request#2escape-engineering2024-10-01 07:48
  • Pull request#2escape-engineering2024-10-01 07:48
  • Pull request#1escape-engineering2024-09-30 13:32

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.