Riot Games API를 활용한 리그오브레전드 정보 서비스
active 2024-09-25 → 2024-10-07 (UTC)
Complete coverage26,633 / 26,633 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-28 (UTC)
Events
53
Pushes
12
Pull requests
15
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 13 days from 2024-09-25 to 2024-10-07. Pushes: 12 total, peak 8 in a day. Pull requests: 15 total, peak 10 in a day. Issues: 0 total, peak 0 in a day. Comments: 6 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| escape-engineering | 27 | 12 | 15 | 0 |
| vercel[bot] | 6 | 0 | 0 | 6 |
Recent activity
Latest issues, pull requests and releases
- Pull request#9escape-engineering2024-10-07 18:19
- Issue comment#9vercel[bot]2024-10-07 18:18refactor: error handling
- Issue comment#8vercel[bot]2024-10-07 15:44Update README.md
- Pull request#8escape-engineering2024-10-07 15:44
- Pull request#8escape-engineering2024-10-07 15:44
- Pull request#7escape-engineering2024-10-07 14:33
- Issue comment#7vercel[bot]2024-10-07 14:33Update README.md
- Pull request#7escape-engineering2024-10-07 14:33
- Pull request#6escape-engineering2024-10-07 14:32
- Issue comment#6vercel[bot]2024-10-07 14:32doc: README작성
- Pull request#5escape-engineering2024-10-07 05:21
- Issue comment#5vercel[bot]2024-10-07 05:21fix: add routehandler
- Pull request#5escape-engineering2024-10-07 05:21
- Pull request#4escape-engineering2024-10-07 05:14
- Issue comment#4vercel[bot]2024-10-07 05:14Refactor/errorhandling
- Pull request#4escape-engineering2024-10-07 05:14
- Pull request#3escape-engineering2024-10-01 13:47
- Pull request#3escape-engineering2024-10-01 13:47
- Pull request#2escape-engineering2024-10-01 07:48
- Pull request#2escape-engineering2024-10-01 07:48
- Pull request#1escape-engineering2024-09-30 13:32
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.