active 2025-12-31 → 2026-01-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 31 days from 2025-12-31 to 2026-01-30. Pushes: 138 total, peak 20 in a day. Pull requests: 32 total, peak 11 in a day. Issues: 699 total, peak 382 in a day. Comments: 23 total, peak 9 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| eshaffer321 | 895 | 138 | 32 | 23 |
Recent activity
Latest issues, pull requests and releases
- Issue#449eshaffer3212026-01-30 03:23Basic Multiplayer Game Flow
- Issue#565eshaffer3212026-01-30 03:22In-Game Multiplayer UI (Turn Order & Player List)
- Issue#565eshaffer3212026-01-30 03:22In-Game Multiplayer UI (Turn Order & Player List)
- Issue#565eshaffer3212026-01-30 03:22In-Game Multiplayer UI (Turn Order & Player List)
- Issue#565eshaffer3212026-01-30 03:22In-Game Multiplayer UI (Turn Order & Player List)
- Issue#565eshaffer3212026-01-30 03:22In-Game Multiplayer UI (Turn Order & Player List)
- Issue#564eshaffer3212026-01-30 03:22Pre-Game Setup Flow (Player Count & Hero Selection)
- Issue#443eshaffer3212026-01-30 03:04Scoring System Architecture
- Pull request#559eshaffer3212026-01-30 03:04
- Issue#563eshaffer3212026-01-30 02:57Add scoringConfig to ScenarioConfig and wire up game end
- Issue#563eshaffer3212026-01-30 02:57Add scoringConfig to ScenarioConfig and wire up game end
- Issue#563eshaffer3212026-01-30 02:57Add scoringConfig to ScenarioConfig and wire up game end
- Issue#560eshaffer3212026-01-30 02:57Add scoring system type definitions to shared package
- Issue#560eshaffer3212026-01-30 02:57Add scoring system type definitions to shared package
- Issue#560eshaffer3212026-01-30 02:57Add scoring system type definitions to shared package
- Issue#560eshaffer3212026-01-30 02:57Add scoring system type definitions to shared package
- Issue comment#443eshaffer3212026-01-30 02:56Design: Scoring System Architecture
- Issue#556eshaffer3212026-01-30 02:55Map shape configuration system
- Issue#556eshaffer3212026-01-30 02:55Map shape configuration system
- Issue#555eshaffer3212026-01-30 02:55Wedge map: Enforce core tile coastline restriction
- Issue#557eshaffer3212026-01-30 02:55Open map slot generation with column limits
- Issue#556eshaffer3212026-01-30 02:55Map shape configuration system
- Issue#556eshaffer3212026-01-30 02:55Map shape configuration system
- Issue#556eshaffer3212026-01-30 02:55Map shape configuration system
- Issue#555eshaffer3212026-01-30 02:55Wedge map: Enforce core tile coastline restriction
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.