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Este projeto visa implementar uma versão digital do famoso jogo de tabuleiro Ticket to Ride utilizando o motor de jogos Godot Engine, como parte das atividades da disciplina de Engenharia de Software 2.

active 2025-05-212025-06-30 (UTC)

Complete coverage26,436 / 26,436 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
265
Pushes
110
Pull requests
42
Issues
40
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 41 days from 2025-05-21 to 2025-06-30. Pushes: 110 total, peak 40 in a day. Pull requests: 42 total, peak 7 in a day. Issues: 40 total, peak 11 in a day. Comments: 12 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JohKemPo8748211
hendeletfonseca5836103
amandazirpolo30006
Gabriel-Panza291790
Jvssaa8610
gabriel-breder5310
Copilot3002

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2025-06-30 01:42
    Ticket to Rio - V72
  • Pull request#83hendeletfonseca2025-06-30 00:34
  • Pull request#82hendeletfonseca2025-06-30 00:32
  • Pull request#82hendeletfonseca2025-06-30 00:30
  • Issue#22amandazirpolo2025-06-29 19:28
    Fazer testes unitários
  • Issue#79amandazirpolo2025-06-29 19:28
    relatório final
  • Issue#27amandazirpolo2025-06-29 19:28
    Realizar playtesting com o usuário
  • Issue#29amandazirpolo2025-06-29 19:28
    Aplicar feedback do playteste no código
  • Issue#81amandazirpolo2025-06-28 17:56
    criar níveis de dificuldade para a IA
  • Issue#81amandazirpolo2025-06-28 17:55
    criar níveis de dificuldade para a IA
  • Issue#80amandazirpolo2025-06-28 17:55
    apresentação final
  • Issue#21amandazirpolo2025-06-28 17:54
    Criar lógica da IA
  • Issue#70amandazirpolo2025-06-28 17:54
    Adicionar checagem de se completou objetivo
  • Issue#19amandazirpolo2025-06-28 17:54
    Criar lógica das casas do tabuleiro
  • Issue#15amandazirpolo2025-06-28 17:54
    Adicionar funcionalidade da carta Ticket
  • Issue#16amandazirpolo2025-06-28 17:54
    Adicionar interação carta x mapa
  • Issue#25amandazirpolo2025-06-28 17:53
    Criar lógica de pontuação do jogo
  • Issue#56amandazirpolo2025-06-28 17:53
    Fix Zoom
  • Issue#28amandazirpolo2025-06-28 17:52
    Code review
  • Pull request#78JohKemPo2025-06-27 19:30
  • Pull request#77Gabriel-Panza2025-06-27 19:29
  • Pull request#77Gabriel-Panza2025-06-27 19:29
  • Pull request#76Gabriel-Panza2025-06-25 18:21
  • Pull request#76Gabriel-Panza2025-06-24 15:03
  • Pull request#75JohKemPo2025-06-24 12:34

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.