A multiplayer FPS where sound is both your weapon and your enemy. Players wield sonic rifles that fire pulses, which grow deadlier with each bounce, but every shot reveals your position to opponents who can track the noise. It’s a mix of stealth, strategy, and chaotic shootouts in tight, reflective arenas.
active 2025-02-26 → 2025-02-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 2 days from 2025-02-26 to 2025-02-27. Pushes: 24 total, peak 22 in a day. Pull requests: 9 total, peak 8 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ethanbleier | 33 | 24 | 9 | 0 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.