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evanlindsey/Unity-WebGL-SignalR

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Plugin for using Core SignalR in Unity WebGL

active 2023-08-222026-03-16 (UTC)

Complete coverage26,625 / 26,625 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
58
Pushes
5
Pull requests
1
Issues
10
Stars
30
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 938 days from 2023-08-22 to 2026-03-16. Pushes: 5 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 10 total, peak 3 in a day. Comments: 3 total, peak 1 in a day. Stars: 30 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
evanlindsey13512
V0odo01000
glebov211001
chunleiding1000
KulitorumWork1000
KahlerYasla1000
Firuz20061000

Recent activity

Latest issues, pull requests and releases

  • Issue#8evanlindsey2026-03-16 02:44
    Multiple hubs not working on WebGL
  • Issue#12evanlindsey2026-03-16 02:44
    errors occurred after building with IL2CPP
  • Issue comment#12evanlindsey2026-03-16 02:44
    errors occurred after building with IL2CPP
  • Issue#13evanlindsey2026-03-16 02:44
    Link error
  • Releasegithub-actions[bot]2026-03-10 04:54
    v1.0.0 Unity-WebGL-SignalR
  • Pull request#15evanlindsey2026-03-05 23:46
  • Issue#14KulitorumWork2025-05-26 22:28
    null protection
  • Issue#13Firuz20062024-11-29 08:34
    Link error
  • Issue#12chunleiding2024-09-04 02:47
    errors occurred after building with IL2CPP
  • Issue#11V0odo02024-05-03 23:40
    Connect to remote Hub
  • Issue comment#9evanlindsey2024-03-27 16:41
    netstandard 2.1 support for your script
  • Issue#9evanlindsey2024-03-27 16:41
    netstandard 2.1 support for your script
  • Issue#10evanlindsey2024-03-20 14:55
    Is this supporting the android/ios mobile builds
  • Issue comment#10glebov212024-03-20 14:40
    Is this supporting the android/ios mobile builds
  • Releaseevanlindsey2024-03-11 23:50
    v0.0.6 Unity-WebGL-SignalR
  • Issue#10KahlerYasla2023-10-01 13:31
    Is this supporting the android/ios mobile builds

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 30 stars here means stars gained during the window, not the repo's star count.