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evilfactory/LuaCsForBarotrauma

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Modification for Barotrauma that improves modding support. Inlining support for Get_IsHuman

active 2023-08-162026-07-25 (UTC)

Partial coverage20,526 / 26,282 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
975
Pushes
362
Pull requests
125
Issues
52
Stars
54
Forks
18

Activity over time

Daily event counts in the loaded window

Line chart, 1075 days from 2023-08-16 to 2026-07-25. Pushes: 362 total, peak 12 in a day. Pull requests: 125 total, peak 6 in a day. Issues: 52 total, peak 4 in a day. Comments: 126 total, peak 10 in a day. Stars: 54 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#283evilfactory2026-07-25 13:21
    macOS build reports ModUtils.Environment.CurrentPlatform as Linux and loads Linux C# mod assemblies
  • Issue#277ValuedEmployee2026-05-17 04:22
    Lua cmd line command on linux not working and not starting the game - Artix
  • Issue comment#277ValuedEmployee2026-05-17 01:10
    Lua cmd line command on linux not working and not starting the game - Artix
  • Issue comment#277ValuedEmployee2026-05-16 18:35
    Lua cmd line command on linux not working and not starting the game - Artix
  • Issue comment#273MapleWheels2026-05-15 22:44
    [Bug] C# Assemblies are not unloaded from memory on RunState Exit.
  • Releasegithub-actions[bot]2026-04-22 02:58
    Automatic build
  • Releasegithub-actions[bot]2026-04-21 02:59
    Automatic build
  • Releasegithub-actions[bot]2026-04-20 03:05
    Automatic build
  • Releasegithub-actions[bot]2026-04-19 20:24
    Automatic build
  • Releasegithub-actions[bot]2026-04-19 03:06
    Automatic build
  • Issue#276evilfactory2026-04-19 01:43
    The hook method of IEventUpdate received a wrong parameter.
  • Issue#276zhu-rengong2026-04-19 00:52
    The hook method of IEventUpdate received a wrong parameter.
  • Issue#275SomeRandomNoobKekeke2026-04-18 05:56
    Serverside detouring shenanigans
  • Issue#274evilfactory2026-04-16 22:17
    Lua cmd line command on linux not working and not starting the game
  • Releasegithub-actions[bot]2026-04-12 03:00
    Automatic build
  • Issue#271NotAlwaysTrue2026-04-11 17:28
    In-Memory Cs Mod cannot load using ModConfig.xml
  • Releasegithub-actions[bot]2026-04-11 02:41
    Automatic build
  • Issue#268evilfactory2026-04-10 03:46
    in memory error logging feedback
  • Releasegithub-actions[bot]2026-04-10 03:06
    Automatic build
  • Issue#268evilfactory2026-04-09 23:47
    in memory error logging feedback
  • Releasegithub-actions[bot]2026-03-09 03:40
    Automatic build
  • Issue comment#229MapleWheels2026-03-07 08:21
    Print exception stack trace in CsPackageManager.TryRun
  • Issue#225MapleWheels2026-03-07 08:18
    Refactor Assembly Loading and Management
  • Issue comment#225MapleWheels2026-03-07 08:18
    Refactor Assembly Loading and Management
  • Issue#259MapleWheels2026-03-07 08:18
    Separate Secure Storage Into a Extension Class

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 54 stars here means stars gained during the window, not the repo's star count.