A 2D automation & management game about nuclear power in an authoritarian state.
active 2025-03-01 → 2025-04-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 51 days from 2025-03-01 to 2025-04-20. Pushes: 61 total, peak 8 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 9 total, peak 6 in a day. Comments: 11 total, peak 3 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| exoad | 83 | 61 | 2 | 11 |
Recent activity
Latest issues, pull requests and releases
- Pull request#23exoad2025-03-27 20:55
- Pull request#23exoad2025-03-27 20:51
- Issue comment#20exoad2025-03-21 14:09Migrate from using flame's sprite fetcher.
- Issue comment#20exoad2025-03-21 14:08Migrate from using flame's sprite fetcher.
- Issue#22exoad2025-03-13 23:43Scene2D (DGRAPH) Implementation support compound operations.
- Issue#21exoad2025-03-12 23:27pointer leaving a custom button does not refresh it
- Issue#19exoad2025-03-07 20:50`debugWordWrap` does not account for `\n` properly
- Issue#20exoad2025-03-07 20:40Migrate from using flame's sprite fetcher.
- Issue comment#19exoad2025-03-07 08:53`debugWordWrap` does not account for `\n` properly
- Issue#19exoad2025-03-07 08:51`debugWordWrap` does not account for `\n` properly
- Issue#18exoad2025-03-07 07:04Integration of Stage2D as a custom scene renderer.
- Issue comment#16exoad2025-03-07 07:02Just put the fries in the bag lil bro
- Issue#16exoad2025-03-07 07:02Just put the fries in the bag lil bro
- Issue comment#17exoad2025-03-07 07:02Goofy ahhh GDX Texturepacker, we make our own
- Issue#17exoad2025-03-07 07:02Goofy ahhh GDX Texturepacker, we make our own
- Issue comment#17exoad2025-03-04 16:41Goofy ahhh GDX Texturepacker, we make our own
- Issue comment#17exoad2025-03-04 16:29Goofy ahhh GDX Texturepacker, we make our own
- Issue#17exoad2025-03-04 16:29Goofy ahhh GDX Texturepacker, we make our own
- Issue comment#10exoad2025-03-03 03:15Smart Rendering Workflow
- Issue comment#10exoad2025-03-03 03:15Smart Rendering Workflow
- Issue comment#11exoad2025-03-02 22:42Facet Declaration is State Resolution
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.