A basic resident evil/diablo/dredge style inventory system for unity with support for complex objects and rotation
active 2023-11-05 → 2025-10-07 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 703 days from 2023-11-05 to 2025-10-07. Pushes: 6 total, peak 6 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 4 total, peak 3 in a day. Comments: 3 total, peak 1 in a day. Stars: 23 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ferrouslights | 14 | 6 | 3 | 2 |
| chucktobbes | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#2ferrouslights2024-02-03 21:32Items overlap
- Issue#6ferrouslights2024-02-03 21:32Active Item isn't always on top of other items
- Pull request#5ferrouslights2024-02-03 21:30
- Issue#4ferrouslights2024-02-03 21:28Allow for item to show when it can't be placed (red lining or visual cue, etc)
- Issue#3ferrouslights2024-02-03 21:26Lerp Animation for Rotating Items
- Issue comment#2chucktobbes2024-01-02 09:41Items overlap
- Issue comment#2ferrouslights2024-01-01 04:45Items overlap
- Issue#2chucktobbes2023-12-31 08:37Items overlap
- Pull request#1ferrouslights2023-11-05 02:15
- Pull request#1ferrouslights2023-11-05 02:15
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 23 stars here means stars gained during the window, not the repo's star count.