Skip to content

A blazing fast networking library for Roblox (Modified to maintain event firing order for server-to-client events)

active 2023-08-152024-05-25 (UTC)

Partial coverage20,516 / 26,272 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
59
Pushes
12
Pull requests
2
Issues
7
Stars
19
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 285 days from 2023-08-15 to 2024-05-25. Pushes: 12 total, peak 7 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 7 total, peak 1 in a day. Comments: 5 total, peak 2 in a day. Stars: 19 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ffrostflame221215
TRHeliad1000
lolmansReturn1010
Normantas1000
DrewBokman1000

Recent activity

Latest issues, pull requests and releases

  • Issue#43DrewBokman2024-01-12 09:06
    Players that load in before the module loads in are bugged, and have to rejoin
  • Releaseffrostflame2023-10-20 17:27
    v1.0.0
  • Issue#35ffrostflame2023-10-20 17:12
    loadingPlayersQueue not merged properly
  • Issue comment#40ffrostflame2023-10-19 21:26
    Close invocations return first request's result
  • Issue#40ffrostflame2023-10-19 21:26
    Close invocations return first request's result
  • Issue#40TRHeliad2023-10-07 23:50
    Close invocations return first request's result
  • Releaseffrostflame2023-09-25 22:44
    v0.5.6
  • Pull request#36ffrostflame2023-09-25 22:42
  • Issue#34ffrostflame2023-09-25 22:42
    Client can't be fired and i dont know why
  • Issue comment#37ffrostflame2023-09-05 06:57
    BridgeNet2 not working on serverside without warmup
  • Issue#39ffrostflame2023-09-05 06:55
    FireAllInRangeExcept
  • Issue comment#39ffrostflame2023-09-05 06:55
    FireAllInRangeExcept
  • Issue#37Normantas2023-09-02 14:42
    BridgeNet2 not working on serverside without warmup
  • Issue comment#35ffrostflame2023-08-31 05:06
    loadingPlayersQueue not merged properly
  • Issue comment#34ffrostflame2023-08-31 05:05
    Client can't be fired and i dont know why
  • Releaseffrostflame2023-08-26 23:08
    v0.5.5
  • Pull request#36lolmansReturn2023-08-24 17:49
  • Releaseffrostflame2023-08-21 06:15
    v0.5.4

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 19 stars here means stars gained during the window, not the repo's star count.