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fhstp/unity-apply-material-all

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A Unity editor utility for applying a material to all GameObjects in a hierarchy

active 2024-11-05 → 2024-12-10 (UTC)

Complete coverage28,142 / 28,142 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-30 (UTC)
Events
25
Pushes
13
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 36 days from 2024-11-05 to 2024-12-10. Pushes: 13 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ComradeVanti9900
github-actions[bot]4400

Recent activity

Latest issues, pull requests and releases

  • Release1.0.4github-actions[bot]2024-12-10 07:23
  • Release1.0.3github-actions[bot]2024-11-06 10:57
  • Release1.0.2github-actions[bot]2024-11-05 15:26
  • Release1.0.1github-actions[bot]2024-11-05 15:20
  • Release1.0.0github-actions[bot]2024-11-05 14:54

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.