Skip to content

A Flutter plugin to handle keyboard input across multiple platforms.

active 2023-08-162026-07-30 (UTC)

Complete coverage26,616 / 26,616 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
661
Pushes
83
Pull requests
67
Issues
54
Stars
35
Forks
20

Activity over time

Daily event counts in the loaded window

Line chart, 1080 days from 2023-08-16 to 2026-07-30. Pushes: 83 total, peak 10 in a day. Pull requests: 67 total, peak 8 in a day. Issues: 54 total, peak 4 in a day. Comments: 252 total, peak 20 in a day. Stars: 35 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
spydon205623659
markvideon771752
luanpotter629223
zhuhaichao518230115
renancaraujo19725
gotnull170411
chengwei88888170014
lea10815328
erickzanardo10006
Copilot7006
Gustl226003
azkadev5002
jooy25013
ufrshubham5122
Levi-Lesches5013
wantroba5022
Welleee4002
jackd4003
sirbig3001
cswxzx3003

Recent activity

Latest issues, pull requests and releases

  • Issue#114B1on1cBen2026-06-25 22:16
    Migrate Plugin to Built-in Kotlin
  • Issue comment#112drinktoomuchsax2026-06-17 06:57
    fix(android): Capture joystick motion via decorView listener
  • Issue comment#89Taormina2026-05-04 21:27
    Quest 3 game pad support?
  • Pull request#106github-actions[bot]2026-05-02 10:59
  • Issue comment#105lea1082026-05-02 07:54
    chore(release): Publish packages
  • Issue comment#54lea1082026-04-05 15:59
    High CPU usage
  • Issue comment#54lea1082026-04-05 14:43
    High CPU usage
  • Pull request#99github-actions[bot]2026-04-05 10:05
  • Pull request#98spydon2026-04-04 23:07
  • Pull request#98spydon2026-04-04 21:10
  • Pull request#94wantroba2026-04-03 10:45
  • Pull request#88lea1082026-04-03 10:34
  • Issue#91gnarhard2026-03-30 22:34
    Rumble support
  • Issue comment#65wantroba2026-03-30 12:02
    fix: Correct dpad axis mapping and add support for start/select/home buttons (iOS)
  • Issue comment#89spydon2026-03-29 10:03
    Quest 3 game pad support?
  • Pull request#85lea1082026-03-25 14:36
  • Issue comment#85lea1082026-03-25 13:29
    docs: Need to check event.value to declare button to be pressed
  • Issue comment#82Taormina2026-03-16 05:02
    feat: Normalize gamepad output across controllers and platforms
  • Issue#11spydon2026-03-15 12:33
    Standardize buttons across multiple platforms/controller types
  • Issue comment#82spydon2026-03-15 11:30
    feat: Normalize gamepad output across controllers and platforms
  • Issue comment#78jooy22026-03-15 06:35
    [iOS] Most buttons on the game pad are not recognized on iOS. (except analog stick/d-pad)
  • Issue comment#81lea1082026-03-01 11:20
    refactor!: Update to windows GameInput api
  • Issue comment#81jonasbark2025-11-28 18:54
    refactor!: Update to windows GameInput api
  • Issue comment#60lea1082025-11-23 00:28
    Windows: App infinite loop and crash occurs after disconnecting non-gamepad USB device.
  • Issue comment#81lea1082025-11-22 23:10
    Update to Windows GameInput API

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 35 stars here means stars gained during the window, not the repo's star count.