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A runtime detour library written in Typescript for Node.js/NW games

active 2024-05-142026-08-11 (UTC)

Complete coverage26,485 / 26,485 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
179
Pushes
55
Pull requests
28
Issues
10
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 820 days from 2024-05-14 to 2026-08-11. Pushes: 55 total, peak 8 in a day. Pull requests: 28 total, peak 6 in a day. Issues: 10 total, peak 4 in a day. Comments: 12 total, peak 3 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Crunchepillar9752287
AlbinoGeek16305

Recent activity

Latest issues, pull requests and releases

  • Pull request#20Crunchepillar2024-06-23 01:51
  • Pull request#20Crunchepillar2024-06-23 01:51
  • Releasegithub-actions[bot]2024-06-22 06:35
    v0.1.0
  • Pull request#19Crunchepillar2024-06-22 06:07
  • Pull request#19Crunchepillar2024-06-22 06:06
  • Pull request#18Crunchepillar2024-06-22 06:06
  • Pull request#18Crunchepillar2024-06-22 06:05
  • ReleaseCrunchepillar2024-06-22 03:34
    preview-5
  • Pull request#17Crunchepillar2024-06-21 22:18
  • Pull request#17Crunchepillar2024-06-21 19:31
  • Issue#16Crunchepillar2024-05-27 22:52
    Add support for custom styled logger windows per game
  • ReleaseCrunchepillar2024-05-27 22:16
    Flowerloader release Preview 4
  • Issue#14Crunchepillar2024-05-27 22:07
    Flower fails to load on windows due to missing nwjs context
  • Pull request#15Crunchepillar2024-05-27 22:07
  • Pull request#15Crunchepillar2024-05-27 19:24
  • Issue#14Crunchepillar2024-05-27 19:17
    Flower fails to load on windows due to missing nwjs context
  • ReleaseCrunchepillar2024-05-21 00:15
    Flowerloader release Preview 3
  • Issue#8Crunchepillar2024-05-21 00:04
    Origin isn't saved nor returned during patching
  • Issue#9Crunchepillar2024-05-21 00:02
    Flower loads too early and most of the tGameMain's properties are not accessible in CoaW
  • Issue#10Crunchepillar2024-05-21 00:02
    Flower only patches methods a single time during its startup
  • Pull request#13Crunchepillar2024-05-21 00:02
  • Pull request#13Crunchepillar2024-05-21 00:01
  • Pull request#12Crunchepillar2024-05-19 00:12
  • Pull request#12Crunchepillar2024-05-19 00:12
  • Issue#11Crunchepillar2024-05-18 22:40
    Add support for proxy registration to flower

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.