Skip to content

advance wars clone

active 2023-09-132026-01-11 (UTC)

Complete coverage26,758 / 26,758 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
111
Pushes
31
Pull requests
6
Issues
51
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 852 days from 2023-09-13 to 2026-01-11. Pushes: 31 total, peak 4 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 51 total, peak 9 in a day. Comments: 14 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
fmorenodev10029614
ikarus28982200

Recent activity

Latest issues, pull requests and releases

  • Issue#32fmorenodev2026-01-11 01:04
    unloading does not work
  • Issue#32fmorenodev2026-01-11 01:04
    unloading does not work
  • Issue comment#31fmorenodev2026-01-10 15:53
    connecting a controller gives random inputs constantly (i think this is godot's fault)
  • Issue#31fmorenodev2026-01-10 15:42
    connecting a controller gives random inputs constantly (i think this is godot's fault)
  • Issue#31fmorenodev2026-01-10 15:42
    connecting a controller gives random inputs constantly (i think this is godot's fault)
  • Pull request#30fmorenodev2024-11-21 22:21
  • Pull request#30fmorenodev2024-11-21 22:21
  • Issue#26fmorenodev2024-11-20 22:12
    boss co power and day to day not working correctly
  • Issue#27fmorenodev2024-11-20 22:12
    losing research building doesn't remove building bonus
  • Issue#10fmorenodev2024-11-20 22:12
    AI units sometimes move to another unit's space
  • Pull request#29fmorenodev2024-11-20 22:11
  • Pull request#29fmorenodev2024-11-20 21:48
  • Issue#28fmorenodev2024-11-20 21:41
    player defeat logic not working correctly
  • Issue comment#26fmorenodev2024-11-15 10:25
    boss co power and day to day not working correctly
  • Issue#26fmorenodev2024-11-15 10:25
    boss co power and day to day not working correctly
  • Issue comment#10fmorenodev2024-11-13 10:05
    AI units sometimes move to another unit's space
  • Issue#26fmorenodev2024-11-08 12:45
    boss co power and day to day not working correctly
  • Issue comment#26fmorenodev2024-11-08 12:45
    boss co power and day to day not working correctly
  • Issue comment#10fmorenodev2024-11-08 12:18
    AI units sometimes move to another unit's space
  • Issue#26fmorenodev2024-11-08 11:44
    boss co power and day to day not working correctly
  • Issue#21fmorenodev2024-11-08 09:39
    merging unit doesn't merge cap points, fuel, ammo, etc
  • Issue#24fmorenodev2024-11-08 09:39
    ai can make land units from airport
  • Issue#25fmorenodev2024-11-08 09:39
    funds displayed in fixed info are incorrect
  • Issue#25fmorenodev2024-10-29 14:42
    funds displayed in fixed info are incorrect
  • Issue#24fmorenodev2024-10-29 13:13
    ai can make land units from airport

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.