frenchie68's hexadoku game
active 2023-08-15 → 2025-07-17 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 703 days from 2023-08-15 to 2025-07-17. Pushes: 39 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 12 total, peak 3 in a day. Comments: 24 total, peak 6 in a day. Stars: 10 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| frenchie68 | 59 | 39 | 0 | 13 |
| hackerb9 | 16 | 0 | 0 | 11 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#9hackerb92025-03-05 01:53Wishlist: Make Pac-Man more like the arcade
- Issue comment#9hackerb92025-02-26 23:05Wishlist: Make Pac-Man more like the arcade
- Issue comment#5hackerb92025-02-23 03:2732-bit requirement
- Issue comment#9frenchie682025-02-22 16:02Wishlist: Make Pac-Man more like the arcade
- Issue comment#8frenchie682025-02-22 14:59Pac-Man resets font only on certain signals
- Issue comment#9frenchie682025-02-22 14:42Wishlist: Make Pac-Man more like the arcade
- Issue comment#6frenchie682025-02-22 14:26Movement is too fast for a bit after drawing the maze
- Issue comment#5frenchie682025-02-22 14:2232-bit requirement
- Issue comment#7hackerb92024-12-28 22:35mazes are blue
- Issue#9hackerb92024-12-26 12:16Make Pac-Man more like the arcade
- Issue#8hackerb92024-12-25 20:02Pac-Man resets font only on certain signals
- Issue#7hackerb92024-12-25 14:13mazes are blue
- Issue#6hackerb92024-12-24 22:02Movement is too fast for a bit after drawing the maze
- Issue#5hackerb92024-12-24 21:3232-bit requirement
- Issue comment#2frenchie682024-03-30 10:35Pacman.4th on the VT340
- Issue comment#2hackerb92024-03-30 07:15Pacman.4th on the VT340
- Issue comment#2hackerb92024-03-29 18:42Pacman.4th on the VT340
- Issue#2frenchie682024-03-29 11:01Pacman.4th on the VT340
- Issue comment#2hackerb92024-02-24 05:50Pacman.4th on the VT340
- Issue comment#2hackerb92024-02-24 05:43Pacman.4th on the VT340
- Issue comment#2frenchie682024-02-23 12:44Pacman.4th on the VT340
- Issue#2frenchie682024-02-23 12:40Pacman.4th on the VT340
- Issue comment#2frenchie682024-02-23 12:32Pacman.4th on the VT340
- Issue comment#2hackerb92024-02-22 06:01Pacman.4th on the VT340
- Issue comment#3hackerb92024-02-10 22:23Maybe use square tiles in Pacman?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.