Game for Brackey's Game Jam 2024.2
active 2024-09-09 → 2024-09-14 (UTC)
Complete coverage26,676 / 26,676 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-30 (UTC)
Events
56
Pushes
30
Pull requests
4
Issues
14
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 6 days from 2024-09-09 to 2024-09-14. Pushes: 30 total, peak 9 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 14 total, peak 14 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| jstnf | 25 | 17 | 0 | 0 |
| qcluu | 20 | 11 | 2 | 1 |
| ArthurLaranja | 4 | 2 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#13qcluu2024-09-14 04:40sequence of events that need to happen when phase 1 vs phase 2
- Issue#14qcluu2024-09-14 04:36monster spawning logic
- Issue#13qcluu2024-09-14 04:36sequence of events that need to happen when phase 1 vs phase 2
- Issue#12qcluu2024-09-14 04:34doors (door health, being able to open)
- Issue#11qcluu2024-09-14 04:34big monster
- Issue#10qcluu2024-09-14 04:34basic enemies (zombie type)
- Issue#9qcluu2024-09-14 04:33guards
- Issue#5jstnf2024-09-14 04:32[bug] Bullet spread not working
- Issue#8jstnf2024-09-14 04:32Interaction / pickup system
- Issue#7jstnf2024-09-14 04:32Create objectives for different things
- Issue#6jstnf2024-09-14 04:32Objective system
- Issue#5jstnf2024-09-14 04:31[bug] Bullet spread not working
- Issue#4jstnf2024-09-14 04:31[bug] ADS broken
- Issue#4jstnf2024-09-14 04:31[bug] ADS broken
- Issue#3jstnf2024-09-14 04:31[bug] Cannot jump while camera is rotated up or down
- Pull request#2ArthurLaranja2024-09-12 07:35
- Pull request#2ArthurLaranja2024-09-12 07:35
- Pull request#1qcluu2024-09-11 03:27
- Pull request#1qcluu2024-09-11 03:27
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.