ECS multithreaded 3d game engine for physics, ai, animations, and graphics modeling tech
active 2024-05-07 → 2024-08-28 (UTC)
Complete coverage26,515 / 26,515 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
31
Pushes
25
Pull requests
3
Issues
1
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 114 days from 2024-05-07 to 2024-08-28. Pushes: 25 total, peak 3 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 1 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Pull request#6XenSakura2024-05-16 03:06
- Pull request#5XenSakura2024-05-09 21:00
- Pull request#5XenSakura2024-05-08 04:41
- Issue#4Xel42024-05-07 23:21Setup CMake
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.