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active 2026-02-122026-02-13 (UTC)

Complete coverage26,581 / 26,581 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
36
Pushes
8
Pull requests
0
Issues
28
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2026-02-12 to 2026-02-13. Pushes: 8 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 28 total, peak 18 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Ewnn20300
gaesty16500

Recent activity

Latest issues, pull requests and releases

  • Issue#18gaesty2026-02-13 13:03
    Code LootFactory
  • Issue#18Ewnn2026-02-13 11:13
    Code LootFactory
  • Issue#18Ewnn2026-02-13 11:13
    Code LootFactory
  • Issue#18Ewnn2026-02-13 11:13
    Code LootFactory
  • Issue#23Ewnn2026-02-13 10:55
    Code Observer
  • Issue#21Ewnn2026-02-13 10:34
    Code BattleStrategy
  • Issue#21Ewnn2026-02-13 10:34
    Code BattleStrategy
  • Issue#20Ewnn2026-02-13 10:09
    Code QuestState
  • Issue#23Ewnn2026-02-13 08:59
    Code Observer
  • Issue#16Ewnn2026-02-13 08:26
    Code EnemyFactory
  • Issue#15Ewnn2026-02-13 08:25
    Code AreaFactory
  • Issue#5Ewnn2026-02-13 08:25
    UML Strategy for Effects and Status
  • Issue#3Ewnn2026-02-13 08:25
    UML Strategy for Fight Engine
  • Issue#22gaesty2026-02-13 08:11
    Code InventoryStrategy
  • Issue#19gaesty2026-02-13 08:10
    Code ItemFactory
  • Issue#15gaesty2026-02-13 08:09
    Code AreaFactory
  • Issue#18gaesty2026-02-13 08:09
    Code LootFactory
  • Issue#6gaesty2026-02-13 08:06
    UML State for quest
  • Issue#6Ewnn2026-02-12 14:05
    UML State for quest
  • Issue#2Ewnn2026-02-12 11:53
    UML Enemy Factory
  • Issue#14gaesty2026-02-12 11:15
    Description Area Factory
  • Issue#14gaesty2026-02-12 11:15
    Description Area Factory
  • Issue#13gaesty2026-02-12 11:09
    Description Factory Items
  • Issue#1Ewnn2026-02-12 11:03
    UML Player Factory
  • Issue#10gaesty2026-02-12 11:00
    UML Strategy for Inventory and Items

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.