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game-difficulty/2048EndgameTablebase

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the most powerful 2048 table generator and AI (65536 success rate 8.4%;32768 86%)

active 2024-05-122026-07-02 (UTC)

Complete coverage26,450 / 26,450 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
377
Pushes
235
Pull requests
0
Issues
6
Stars
60
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 782 days from 2024-05-12 to 2026-07-02. Pushes: 235 total, peak 28 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 6 total, peak 1 in a day. Comments: 4 total, peak 1 in a day. Stars: 60 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
game-difficulty23623402
james-kwong4002
wgamesforwpeople1000
jrmophobe1000
mingcomplex1000
naiveazzy1000

Recent activity

Latest issues, pull requests and releases

  • Issue#9wgamesforwpeople2026-05-02 01:08
    Error when building for linux
  • Releasegame-difficulty2025-12-09 17:01
    v8.1
  • Releasegame-difficulty2025-11-02 17:30
    v7.8.5
  • Issue comment#5james-kwong2025-09-24 01:42
    Understanding endgame table algorithm
  • Releasegame-difficulty2025-09-16 14:42
    v7.8.1
  • Releasegame-difficulty2025-09-06 13:59
    v7.8
  • Releasegame-difficulty2025-08-19 16:18
    v7.7.2
  • Issue comment#5james-kwong2025-08-10 05:39
    Understanding endgame table algorithm
  • Issue#5james-kwong2025-08-10 05:39
    Understanding endgame table algorithm
  • Issue#5james-kwong2025-08-07 03:34
    Understanding endgame table algorithm
  • Releasegame-difficulty2025-07-26 18:41
    4 spawn rate - success rate curve
  • Releasegame-difficulty2025-07-25 19:34
    v7.7
  • Releasegame-difficulty2025-07-18 18:26
    v7.6
  • Releasegame-difficulty2025-07-02 18:19
    v7.4
  • Releasegame-difficulty2025-06-28 18:22
    v7.3
  • Issue comment#4game-difficulty2025-06-14 16:55
    Looking for help with table patterns
  • Issue#4jrmophobe2025-06-14 15:25
    Looking for help with table patterns
  • Releasegame-difficulty2025-06-05 09:59
    v7.1
  • Issue#3mingcomplex2025-06-03 11:30
    Return Expected Scores for All Four Moves Given a 4 × 4 Board State
  • Releasegame-difficulty2025-05-25 04:12
    v7.0
  • Issue comment#2game-difficulty2025-05-21 00:13
    Any idea running on linux?
  • Issue#2naiveazzy2025-05-20 08:17
    Any idea running on linux?
  • Releasegame-difficulty2025-05-01 14:27
    v6.4
  • Releasegame-difficulty2025-03-15 14:58
    v6.3
  • Releasegame-difficulty2025-02-28 21:30
    v6.2

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 60 stars here means stars gained during the window, not the repo's star count.