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First game of the team

active 2025-04-062025-05-21 (UTC)

Complete coverage26,676 / 26,676 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
91
Pushes
28
Pull requests
14
Issues
27
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 46 days from 2025-04-06 to 2025-05-21. Pushes: 28 total, peak 10 in a day. Pull requests: 14 total, peak 4 in a day. Issues: 27 total, peak 13 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
gamecolab31871
Ieida281960
AngelofJohn8000
ur-n0t-ur-f0ss1ng-khak1s5100
ShyBL1000
rockmod1010

Recent activity

Latest issues, pull requests and releases

  • Pull request#27rockmod2025-05-21 00:33
  • Issue#26gamecolab2025-05-03 19:36
    Simple menu (New game, How to play, Exit)
  • Issue#18Ieida2025-04-25 14:40
    Implement Stationary Enemy
  • Pull request#25Ieida2025-04-25 14:32
  • Pull request#25Ieida2025-04-25 14:31
  • Pull request#24Ieida2025-04-25 01:56
  • Issue#19Ieida2025-04-24 12:41
    Health system (player + enemy)
  • Pull request#23Ieida2025-04-24 12:33
  • Pull request#22gamecolab2025-04-17 15:05
  • Pull request#22Ieida2025-04-14 15:22
  • Issue#10Ieida2025-04-14 10:43
    Side Scrolling, Level generated procedurally and more
  • Issue#21gamecolab2025-04-13 00:54
    Player: add skeleton2d and animations
  • Issue#20gamecolab2025-04-12 22:21
    Score counter
  • Issue#19gamecolab2025-04-12 22:21
    Health system (player + enemy)
  • Issue#18ur-n0t-ur-f0ss1ng-khak1s2025-04-12 22:16
    Implement Stationary Enemy
  • Issue#17gamecolab2025-04-12 22:16
    Timer (more time survived, more score)
  • Issue#16ur-n0t-ur-f0ss1ng-khak1s2025-04-12 22:14
    Implement Crawling Enemy
  • Issue#1ur-n0t-ur-f0ss1ng-khak1s2025-04-12 22:12
    Jumping, Moving Walking
  • Issue#15ur-n0t-ur-f0ss1ng-khak1s2025-04-12 22:11
    implement flying enemy
  • Pull request#14gamecolab2025-04-10 16:41
  • Pull request#14gamecolab2025-04-10 16:41
  • Pull request#13gamecolab2025-04-10 16:36
  • Issue comment#10gamecolab2025-04-10 16:34
    Side Scrolling
  • Pull request#13Ieida2025-04-10 12:12
  • Pull request#12gamecolab2025-04-09 11:42

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.