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游戏框架

active 2023-09-142026-07-29 (UTC)

Complete coverage26,411 / 26,411 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
492
Pushes
285
Pull requests
2
Issues
5
Stars
156
Forks
17

Activity over time

Daily event counts in the loaded window

Line chart, 1050 days from 2023-09-14 to 2026-07-29. Pushes: 285 total, peak 9 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 5 total, peak 2 in a day. Comments: 15 total, peak 9 in a day. Stars: 156 total, peak 7 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ganxiaohua296285010
yuliuren7025
TapsJoy2000
zhangteng06062000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#5ganxiaohua2025-04-09 00:14
    测试工程build and run时有报错
  • Issue comment#4ganxiaohua2025-04-08 00:42
    测试工程用Yooassets build时有报错
  • Releaseganxiaohua2025-03-18 08:42
    v1.1.0
  • Releaseganxiaohua2025-02-25 09:58
    releases v1.0.0
  • Issue#5zhangteng06062025-01-05 02:25
    build and run时有报错
  • Issue#4zhangteng06062025-01-05 02:18
    build时有报错
  • Issue#1ganxiaohua2024-12-09 00:40
    报错了
  • Issue comment#1ganxiaohua2024-06-19 08:59
    报错了
  • Pull request#3yuliuren2023-12-19 02:02
  • Issue comment#3ganxiaohua2023-11-28 11:35
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3yuliuren2023-11-28 01:57
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3yuliuren2023-11-24 10:00
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3yuliuren2023-11-24 09:53
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3yuliuren2023-11-24 09:52
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3ganxiaohua2023-11-24 09:50
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3ganxiaohua2023-11-24 09:42
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3ganxiaohua2023-11-24 09:23
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3ganxiaohua2023-11-24 09:21
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3yuliuren2023-11-24 09:08
    所有对应实体不存在时 子system也无法被清理
  • Issue comment#3ganxiaohua2023-11-24 02:53
    所有对应实体不存在时 子system也无法被清理
  • Pull request#3yuliuren2023-11-17 08:56
  • Issue comment#2ganxiaohua2023-09-16 05:40
    请问这个是只有客户端的么?
  • Issue#2TapsJoy2023-09-16 04:50
    请问这个是只有客户端的么?
  • Issue#2TapsJoy2023-09-15 05:31
    请问这个是只有客户端的么?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 156 stars here means stars gained during the window, not the repo's star count.