Home-made game engine using C++ and DirectX12
active 2023-11-14 → 2023-11-28 (UTC)
Complete coverage26,504 / 26,504 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
35
Pushes
11
Pull requests
8
Issues
0
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 15 days from 2023-11-14 to 2023-11-28. Pushes: 11 total, peak 4 in a day. Pull requests: 8 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| generaltoto | 19 | 11 | 8 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#4generaltoto2023-11-17 15:30
- Pull request#4generaltoto2023-11-17 15:30
- Pull request#3generaltoto2023-11-17 02:10
- Pull request#3generaltoto2023-11-17 02:10
- Pull request#2generaltoto2023-11-16 16:44
- Pull request#2generaltoto2023-11-16 16:41
- Pull request#1generaltoto2023-11-15 20:59
- Pull request#1generaltoto2023-11-15 20:56
- Releasegeneraltoto2023-11-14 21:01POC_01 : Make a Space Shooter with the engine
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.