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gilzoide/godot-dispatch-queue

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Threaded and synchronous Dispatch Queues for Godot

active 2023-11-152026-03-22 (UTC)

Partial coverage20,548 / 26,301 hourly files (78%) · 2 absent upstream · 5,750 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
55
Pushes
11
Pull requests
4
Issues
7
Stars
17
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 859 days from 2023-11-15 to 2026-03-22. Pushes: 11 total, peak 6 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 7 total, peak 3 in a day. Comments: 11 total, peak 6 in a day. Stars: 17 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
gilzoide241135
tavurth9006
fr0nkk1010

Recent activity

Latest issues, pull requests and releases

  • Pull request#8gilzoide2025-05-11 00:30
  • Issue comment#8gilzoide2025-05-11 00:30
    Support for priority queue
  • Pull request#8fr0nkk2025-05-10 00:04
  • Issue#5gilzoide2024-05-20 23:31
    Mark asset in Asset Library with Godot 3
  • Issue comment#6tavurth2024-02-11 21:45
    Create new asset in Asset Library for Dispatch Queue with Godot 4 support
  • Issue comment#6gilzoide2024-02-11 15:48
    Create new asset for Dispatch Queue with Godot 4 support
  • Issue comment#6gilzoide2024-02-11 15:47
    Create new asset for Dispatch Queue with Godot 4 support
  • Issue comment#6tavurth2024-02-11 07:09
    Create new asset for Dispatch Queue with Godot 4 support
  • Issue comment#6tavurth2024-02-11 06:51
    Create new asset for Dispatch Queue with Godot 4 support
  • Issue comment#3tavurth2024-02-11 04:38
    Godot 4?
  • Issue#6gilzoide2024-02-10 23:22
    Create new asset for Dispatch Queue with Godot 4 support
  • Issue#5gilzoide2024-02-10 23:22
    Mark asset in Asset Library with Godot 3
  • Issue comment#3gilzoide2024-02-10 23:21
    Godot 4?
  • Issue#3gilzoide2024-02-10 23:21
    Godot 4?
  • Pull request#4gilzoide2024-02-10 23:14
  • Pull request#4gilzoide2024-02-10 22:59
  • Issue comment#3gilzoide2024-02-10 21:32
    Godot 4?
  • Issue comment#3tavurth2024-02-09 11:38
    Godot 4?
  • Issue#3tavurth2024-02-09 11:38
    Godot 4?
  • Issue comment#3tavurth2024-02-09 09:39
    Godot 4?
  • Issue#3tavurth2024-02-09 09:39
    Godot 4?
  • Issue#3tavurth2024-02-09 09:34
    Godot 4?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 17 stars here means stars gained during the window, not the repo's star count.