Support F# scripting in Unity with automatic compilation
active 2024-11-20 → 2026-07-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 593 days from 2024-11-20 to 2026-07-05. Pushes: 26 total, peak 8 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 10 total, peak 1 in a day. Comments: 27 total, peak 10 in a day. Stars: 57 total, peak 12 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#20gilzoide2026-04-14 16:52[Feature request] support for .fsi file
- Issue comment#19Caterpenthe2025-12-19 08:09If it is possible to use custom .Net Framwork SDK instead?
- Issue comment#19gilzoide2025-12-18 23:59If it is possible to use custom .Net Framwork SDK instead?
- Issue#19Caterpenthe2025-12-18 14:11If it is possible to use custom .Net Framwork SDK instead?
- Issue#18zeeeeby2025-12-03 07:16Intellisense not working in VSCode with Ionide extension
- Issue comment#18zeeeeby2025-12-03 07:16Intellisense not working in VSCode with Ionide extension
- Issue#18zeeeeby2025-12-02 10:11Intellisense not working in VSCode with Ionide extension
- Pull request#17gilzoide2025-09-08 16:44
- Issue#3gilzoide2025-09-05 22:03FSharpGlobals.fs not found on compile
- Pull request#14gilzoide2025-09-05 22:03
- Issue comment#13johnW-ret2025-09-02 16:54Cannot access certain Unity packages in F# script
- Pull request#16gilzoide2025-08-31 14:56
- Issue comment#3gilzoide2025-08-31 14:22FSharpGlobals.fs not found on compile
- Issue comment#12gilzoide2025-08-31 11:23`Scripting/Empty F# Script` Context Menu creates asset with extension `.asset`
- Issue comment#13johnW-ret2025-08-27 22:26Cannot access certain Unity packages in F# script
- Issue comment#12johnW-ret2025-08-27 17:47`Scripting/Empty F# Script` Context Menu creates asset with extension `.asset`
- Issue#12johnW-ret2025-08-27 16:58`Scripting/Empty F# Script` Context Menu creates asset with extension `.asset`
- Issue#11Unslinga2025-07-06 12:11Removing .Net install scripts
- Issue comment#3Unslinga2025-07-06 12:06FSharpGlobals.fs not found on compile
- Issue comment#3gilzoide2025-07-06 12:01FSharpGlobals.fs not found on compile
- Issue comment#3Unslinga2025-07-05 21:35FSharpGlobals.fs not found on compile
- Issue comment#3gilzoide2025-07-05 17:17FSharpGlobals.fs not found on compile
- Issue comment#3Unslinga2025-07-05 15:43FSharpGlobals.fs not found on compile
- Issue#9gilzoide2025-06-30 23:08Show errors as errors
- Pull request#10gilzoide2025-06-30 23:08
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 57 stars here means stars gained during the window, not the repo's star count.