Functionality analogous to Unity's Preset that can be used at runtime and prefab/scene import time.
active 2024-01-06 → 2025-02-12 (UTC)
Complete coverage26,503 / 26,503 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
31
Pushes
14
Pull requests
0
Issues
2
Stars
7
Forks
2
Activity over time
Daily event counts in the loaded window
Line chart, 404 days from 2024-01-06 to 2025-02-12. Pushes: 14 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 2 in a day. Comments: 2 total, peak 2 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#2gilzoide2025-02-12 21:49Feature Request: Move the "applier" code to a separate package.
- Issue comment#1gilzoide2025-02-12 21:41Feature Request: Allow it to work with Components, not just MonoBehaviours
- Issue#2toxikman2025-02-12 20:26Feature Request: Move the "applier" code to a separate package.
- Issue#1toxikman2025-02-12 20:21Feature Request: Allow it to work with Components, not just MonoBehaviours
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.