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A TUI tangled snake game

active 2026-04-242026-04-27 (UTC)

Partial coverage20,533 / 26,289 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
83
Pushes
33
Pull requests
3
Issues
27
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 4 days from 2026-04-24 to 2026-04-27. Pushes: 33 total, peak 30 in a day. Pull requests: 3 total, peak 3 in a day. Issues: 27 total, peak 23 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
gingters542232
github-actions[bot]111100

Recent activity

Latest issues, pull requests and releases

  • Issue#104gingters2026-04-27 10:42
    BufferedInputParser uses List.RemoveRange (O(n)) per drained byte run
  • Issue#103gingters2026-04-27 10:42
    InputDecoder.BuildMouseEvent uses string.Split per click
  • Issue#101gingters2026-04-27 10:42
    GameEngine.CycleSelection wrap arithmetic is over-engineered
  • Issue#97gingters2026-04-27 10:41
    HudRenderer.WriteText computes maxWidth one column short
  • Issue#89gingters2026-04-27 10:40
    Rendering tests cover layout math but not actual visual output
  • Issue#89gingters2026-04-27 10:40
    Rendering tests cover layout math but not actual visual output
  • Issue#89gingters2026-04-27 10:40
    Rendering tests cover layout math but not actual visual output
  • Issue#89gingters2026-04-27 10:40
    Rendering tests cover layout math but not actual visual output
  • Issue#79gingters2026-04-27 10:38
    MoveEngine.AdvanceState uses IndexOf to locate snake by reference
  • Issue#79gingters2026-04-27 10:38
    MoveEngine.AdvanceState uses IndexOf to locate snake by reference
  • Issue#79gingters2026-04-27 10:38
    MoveEngine.AdvanceState uses IndexOf to locate snake by reference
  • Issue#78gingters2026-04-27 10:38
    MoveEngine uses List.Insert(0, ...) for snake head; O(n) per step
  • Issue#78gingters2026-04-27 10:38
    MoveEngine uses List.Insert(0, ...) for snake head; O(n) per step
  • Issue#78gingters2026-04-27 10:38
    MoveEngine uses List.Insert(0, ...) for snake head; O(n) per step
  • Issue#75gingters2026-04-27 10:37
    Direction.EnsureValid is defensive against impossible enum values
  • Issue#73gingters2026-04-27 10:37
    QualityGateCheck CRAP formula diverges from canonical CRAP4J
  • Issue#71gingters2026-04-27 10:36
    Pin Docker test-environment base images to digests
  • Issue#71gingters2026-04-27 10:36
    Pin Docker test-environment base images to digests
  • Issue#71gingters2026-04-27 10:36
    Pin Docker test-environment base images to digests
  • Issue#71gingters2026-04-27 10:36
    Pin Docker test-environment base images to digests
  • Issue#64gingters2026-04-27 10:35
    Theme has no colour-blind / monochrome-friendly variant
  • Issue#63gingters2026-04-27 10:35
    FrameBuffer.EnsureInside throws with paramName/message swapped
  • Issue#59gingters2026-04-27 10:34
    Solver partial-move guard is loose; relies on time budget
  • Issue#38gingters2026-04-24 17:23
    Make the game a real challenge for players
  • Issue#29gingters2026-04-24 10:28
    Snake gets unselected

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.