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2D game engine

active 2025-08-132026-04-29 (UTC)

Complete coverage26,493 / 26,493 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
606
Pushes
445
Pull requests
1
Issues
117
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 260 days from 2025-08-13 to 2026-04-29. Pushes: 445 total, peak 16 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 117 total, peak 9 in a day. Comments: 33 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
girvel596445133

Recent activity

Latest issues, pull requests and releases

  • Issue comment#127girvel2026-04-29 08:01
    Runner refactor 2?
  • Issue comment#128girvel2026-04-26 12:32
    Type system for actions
  • Issue#128girvel2026-04-26 12:32
    Type system for actions
  • Issue#141girvel2026-01-11 13:34
    [EPIC] `3.0-alpha.1` The great refactor
  • Issue#140girvel2026-01-11 11:50
    Settings
  • Issue comment#19girvel2026-01-10 14:57
    Debugging
  • Issue comment#28girvel2026-01-10 12:25
    Large hints for abilities
  • Issue#96girvel2026-01-10 12:22
    web build target
  • Issue comment#96girvel2026-01-10 12:22
    web build target
  • Issue#135girvel2026-01-10 12:08
    Creator: ui.switch groups -> samurai provides a skill
  • Issue#135girvel2026-01-10 12:08
    Creator: ui.switch groups -> samurai provides a skill
  • Issue comment#30girvel2026-01-02 20:10
    Scrolling (for example, saves)
  • Issue#103girvel2026-01-02 20:10
    Refactor tech.ui: shrinking frame -> cursor
  • Issue comment#135girvel2025-12-29 15:04
    Creator: ui.switch groups -> samurai provides a skill
  • Issue comment#135girvel2025-12-29 15:00
    Creator: ui.switch groups -> samurai provides a skill
  • Issue#135girvel2025-12-29 14:46
    Creator: ui.switch groups -> samurai has an ability
  • Issue#94girvel2025-12-27 17:26
    Disable winter shader in houses
  • Issue comment#134girvel2025-11-28 08:53
    Design the sound logic
  • Issue comment#125girvel2025-11-25 11:58
    Redo dt calculation
  • Issue#61girvel2025-11-22 17:58
    Game icon
  • Issue#120girvel2025-11-22 14:20
    Debug facility for code execution (to repair on the fly)
  • Issue comment#134girvel2025-11-20 10:22
    Design the sound logic
  • Issue comment#134girvel2025-11-20 10:18
    Design the sound logic
  • Issue#134girvel2025-11-20 10:10
    Design the sound logic
  • Issue comment#56girvel2025-11-19 15:29
    combat ai: ranged following is broken if hiding in the hut

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.