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godot-mobile-plugins/godot-native-camera

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A Godot plugin that provides a unified camera capture interface for Android and iOS using native platform APIs.

active 2026-01-16 → 2026-06-01 (UTC)

Complete coverage27,284 / 27,287 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-24 (UTC)
Events
59
Pushes
20
Pull requests
16
Issues
7
Stars
5
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 137 days from 2026-01-16 to 2026-06-01. Pushes: 20 total, peak 4 in a day. Pull requests: 16 total, peak 3 in a day. Issues: 7 total, peak 2 in a day. Comments: 4 total, peak 2 in a day. Stars: 5 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
cengiz-pz4320163
TibAverus1000
wamiqurrehman0931001
nicolobos771000
github-actions[bot]1000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.