Godot C# extension for Visual Studio
active 2023-08-15 → 2026-05-13 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1003 days from 2023-08-15 to 2026-05-13. Pushes: 0 total, peak 0 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 9 total, peak 1 in a day. Comments: 25 total, peak 6 in a day. Stars: 125 total, peak 9 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| GeorgeS2019 | 14 | 0 | 0 | 9 |
| Perndoe | 5 | 0 | 0 | 5 |
| dependabot[bot] | 3 | 0 | 2 | 1 |
| raulsntos | 3 | 0 | 1 | 2 |
| Intrivus | 2 | 0 | 0 | 1 |
| MrZak-dev | 2 | 0 | 0 | 1 |
| hero2002 | 1 | 0 | 0 | 0 |
| Logopher | 1 | 0 | 0 | 1 |
| AnnanFay | 1 | 0 | 0 | 1 |
| kwas-123 | 1 | 0 | 0 | 1 |
| OmnesPotens | 1 | 0 | 0 | 1 |
| hero-clashes | 1 | 0 | 0 | 1 |
| UradaSources | 1 | 0 | 0 | 1 |
| MisinformedDNA | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#60GeorgeS20192026-01-31 19:41TDD Godot with VS2026 through 2dog
- Issue comment#59GeorgeS20192025-12-02 17:23Add VS2026 support
- Issue#58MisinformedDNA2025-04-14 15:09Remove Xamarin dependency
- Issue comment#18raulsntos2024-10-19 18:17Make GodotCompletionProviders work via NuGet
- Issue comment#18OmnesPotens2024-10-18 15:11Make GodotCompletionProviders work via NuGet
- Issue#56GeorgeS20192024-10-12 00:12[NEW WIP] Godot4.4 .NET GDExtension with Visual Studio Integration
- Issue comment#5MrZak-dev2024-09-27 10:39Using The Extension With Re-Sharper / Opening cs files from The Godot Editor
- Issue#5MrZak-dev2024-09-27 10:39Using The Extension With Re-Sharper / Opening cs files from The Godot Editor
- Issue comment#55Intrivus2024-07-10 09:58Codelens reference display error
- Issue#55Intrivus2024-06-23 09:42Codelens reference display error
- Issue comment#41raulsntos2024-06-04 05:07renamed last remaning "GoDot" to "Godot", fixes build errors
- Pull request#41raulsntos2024-06-04 05:07
- Issue comment#10GeorgeS20192024-05-01 02:27Extension Doesn't seem to be working in Godot 3.2.3RC4
- Issue comment#10Logopher2024-05-01 00:54Extension Doesn't seem to be working in Godot 3.2.3RC4
- Issue#54GeorgeS20192024-04-23 09:29Godot 4 addon for supporting debug in VS2022
- Issue comment#52hero-clashes2024-04-12 15:29Support for Profiling?
- Issue comment#52AnnanFay2024-03-27 21:17Support for Profiling?
- Issue comment#53GeorgeS20192024-03-15 10:19Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53Perndoe2024-03-15 10:16Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53GeorgeS20192024-03-15 10:13Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53Perndoe2024-03-15 10:10Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53GeorgeS20192024-03-15 10:04Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53GeorgeS20192024-03-10 19:27Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53GeorgeS20192024-02-19 22:09Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
- Issue comment#53Perndoe2024-02-19 16:27Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 125 stars here means stars gained during the window, not the repo's star count.