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Godot C# extension for Visual Studio

active 2023-08-152026-05-13 (UTC)

Complete coverage26,506 / 26,506 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
171
Pushes
0
Pull requests
3
Issues
9
Stars
125
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 1003 days from 2023-08-15 to 2026-05-13. Pushes: 0 total, peak 0 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 9 total, peak 1 in a day. Comments: 25 total, peak 6 in a day. Stars: 125 total, peak 9 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
GeorgeS201914009
Perndoe5005
dependabot[bot]3021
raulsntos3012
Intrivus2001
MrZak-dev2001
hero20021000
Logopher1001
AnnanFay1001
kwas-1231001
OmnesPotens1001
hero-clashes1001
UradaSources1001
MisinformedDNA1000

Recent activity

Latest issues, pull requests and releases

  • Issue#60GeorgeS20192026-01-31 19:41
    TDD Godot with VS2026 through 2dog
  • Issue comment#59GeorgeS20192025-12-02 17:23
    Add VS2026 support
  • Issue#58MisinformedDNA2025-04-14 15:09
    Remove Xamarin dependency
  • Issue comment#18raulsntos2024-10-19 18:17
    Make GodotCompletionProviders work via NuGet
  • Issue comment#18OmnesPotens2024-10-18 15:11
    Make GodotCompletionProviders work via NuGet
  • Issue#56GeorgeS20192024-10-12 00:12
    [NEW WIP] Godot4.4 .NET GDExtension with Visual Studio Integration
  • Issue comment#5MrZak-dev2024-09-27 10:39
    Using The Extension With Re-Sharper / Opening cs files from The Godot Editor
  • Issue#5MrZak-dev2024-09-27 10:39
    Using The Extension With Re-Sharper / Opening cs files from The Godot Editor
  • Issue comment#55Intrivus2024-07-10 09:58
    Codelens reference display error
  • Issue#55Intrivus2024-06-23 09:42
    Codelens reference display error
  • Issue comment#41raulsntos2024-06-04 05:07
    renamed last remaning "GoDot" to "Godot", fixes build errors
  • Pull request#41raulsntos2024-06-04 05:07
  • Issue comment#10GeorgeS20192024-05-01 02:27
    Extension Doesn't seem to be working in Godot 3.2.3RC4
  • Issue comment#10Logopher2024-05-01 00:54
    Extension Doesn't seem to be working in Godot 3.2.3RC4
  • Issue#54GeorgeS20192024-04-23 09:29
    Godot 4 addon for supporting debug in VS2022
  • Issue comment#52hero-clashes2024-04-12 15:29
    Support for Profiling?
  • Issue comment#52AnnanFay2024-03-27 21:17
    Support for Profiling?
  • Issue comment#53GeorgeS20192024-03-15 10:19
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53Perndoe2024-03-15 10:16
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53GeorgeS20192024-03-15 10:13
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53Perndoe2024-03-15 10:10
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53GeorgeS20192024-03-15 10:04
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53GeorgeS20192024-03-10 19:27
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53GeorgeS20192024-02-19 22:09
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework
  • Issue comment#53Perndoe2024-02-19 16:27
    Game changing framework for Godot 4 Visual Studio: VS2022 compatible test adaptor framework

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 125 stars here means stars gained during the window, not the repo's star count.