Godot 2D essentials is a collection of production ready components to speed up the development of your 2d games. This components handles basic behaviours without affecting the particular logic of your game.
active 2023-08-15 → 2023-12-07 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 115 days from 2023-08-15 to 2023-12-07. Pushes: 94 total, peak 10 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 9 total, peak 1 in a day. Comments: 8 total, peak 2 in a day. Stars: 138 total, peak 7 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| s3r0s4pi3ns | 106 | 94 | 3 | 5 |
| JEuler | 2 | 0 | 0 | 1 |
| Renari | 2 | 0 | 0 | 0 |
| kristjan | 2 | 0 | 1 | 0 |
| sam-tohru | 2 | 0 | 0 | 1 |
| Lava-er | 1 | 0 | 0 | 0 |
| atommarvel | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 138 stars here means stars gained during the window, not the repo's star count.