A 3D Unity game where a player must navigate a maze that may extend to all six sides of a cube using environmental manipulation, player movement, and memory skills. This project was created as part of the Game Design course at UIC (CS 426) during the Spring 2024 semester.
active 2024-03-07 → 2024-04-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 52 days from 2024-03-07 to 2024-04-27. Pushes: 209 total, peak 25 in a day. Pull requests: 50 total, peak 10 in a day. Issues: 24 total, peak 5 in a day. Comments: 28 total, peak 4 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Hosseinfatho | 134 | 79 | 10 | 18 |
| gradyl16 | 124 | 66 | 26 | 7 |
| peterPacho | 92 | 64 | 14 | 3 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.