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A 3D Unity game where a player must navigate a maze that may extend to all six sides of a cube using environmental manipulation, player movement, and memory skills. This project was created as part of the Game Design course at UIC (CS 426) during the Spring 2024 semester.

active 2024-03-072024-04-27 (UTC)

Complete coverage27,072 / 27,074 hourly files (100%) · 2 absent upstream2023-08-152026-09-16 (UTC)
Events
414
Pushes
209
Pull requests
50
Issues
24
Stars
1
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 52 days from 2024-03-07 to 2024-04-27. Pushes: 209 total, peak 25 in a day. Pull requests: 50 total, peak 10 in a day. Issues: 24 total, peak 5 in a day. Comments: 28 total, peak 4 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Hosseinfatho134791018
gradyl1612466267
peterPacho9264143

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.