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active 2023-08-152026-03-07 (UTC)

Complete coverage26,590 / 26,590 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
126
Pushes
0
Pull requests
0
Issues
31
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 936 days from 2023-08-15 to 2026-03-07. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 31 total, peak 2 in a day. Comments: 95 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#166guycalledfrank2026-03-07 21:24
    Bakery hangs when running ftraceRTX
  • Issue#177JonathanWouters2026-02-27 10:31
    ftModelPostProcessor breaks when an other AssetPostprocessor adds a Property with length < 7
  • Issue#176guycalledfrank2026-01-24 19:43
    ftUVBufferGen.cs Unreachable code detected warning on 2022.3.62f2
  • Issue comment#176guycalledfrank2026-01-24 19:43
    ftUVBufferGen.cs Unreachable code detected warning on 2022.3.62f2
  • Issue#175strokegames2025-12-19 00:16
    RTX 5070 / OptiX 5 Denoiser fails on Bakery latest version (Unity 2022.3.55)
  • Issue comment#175mvinaround2025-12-18 04:11
    RTX 5070 / OptiX 5 Denoiser fails on Bakery latest version (Unity 2022.3.55)
  • Issue comment#175strokegames2025-12-18 01:37
    RTX 5070 / OptiX 5 Denoiser fails on Bakery latest version (Unity 2022.3.55)
  • Issue comment#175strokegames2025-12-18 01:31
    RTX 5070 / OptiX 5 Denoiser fails on Bakery latest version (Unity 2022.3.55)
  • Issue comment#174guycalledfrank2025-11-08 21:58
    Dominant Direction produces shimmering on the edge of the object
  • Issue#173SnowyLake2025-10-16 10:19
    Will the lightmap layout remain consistent when baking multiple times for the same scene?
  • Issue#172Ikeiwa2025-09-07 21:50
    Directional Light ignores projected texture colors
  • Issue comment#172guycalledfrank2025-09-07 07:18
    Directional Light ignores projected texture colors
  • Issue comment#172Ikeiwa2025-09-07 07:08
    Directional Light ignores projected texture colors
  • Issue comment#172guycalledfrank2025-09-06 21:35
    Directional Light ignores projected texture colors
  • Issue comment#172guycalledfrank2025-08-30 11:03
    Directional Light ignores projected texture colors
  • Issue#172Ikeiwa2025-08-30 08:18
    Directional Light ignores projected texture colors
  • Issue#171BoatFloater2025-08-03 05:19
    "High quality direction" setting is not applied to MonoSH Maps
  • Issue comment#169Windowsurfer2025-07-30 19:35
    Bakery preview does not open anymore suddenly
  • Issue#170Windowsurfer2025-07-30 01:45
    Circle shadows being cast from baked spotlights for no apparent reason
  • Issue#169Windowsurfer2025-07-30 01:32
    Bakery preview does not open anymore suddenly
  • Issue comment#168maldorse2025-07-08 13:36
    Better sampling of area lights with a bespoke Bakery Area Light component
  • Issue comment#168guycalledfrank2025-06-07 13:54
    Better sampling of area lights with a bespoke Bakery Area Light component
  • Issue#168maldorse2025-06-06 10:04
    Better sampling of area lights with a bespoke Bakery Area Light component
  • Issue comment#167SetoKaiba2025-04-08 09:41
    Bakery compatiblity problem with Entities Graphics.
  • Issue comment#167guycalledfrank2025-04-05 10:57
    Bakery compatiblity problem with Entities Graphics.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.