Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
active 2025-02-12 → 2026-06-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 495 days from 2025-02-12 to 2026-06-21. Pushes: 2 total, peak 1 in a day. Pull requests: 8 total, peak 2 in a day. Issues: 16 total, peak 2 in a day. Comments: 22 total, peak 3 in a day. Stars: 220 total, peak 5 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| handzlikchris | 15 | 2 | 2 | 8 |
| builder-main | 9 | 0 | 0 | 4 |
| labbbirder | 3 | 0 | 3 | 0 |
| SolidAlloy | 2 | 0 | 0 | 2 |
| oOtroyOo | 2 | 0 | 0 | 2 |
| OddHero | 2 | 0 | 0 | 1 |
| AngelShadow2017 | 2 | 0 | 2 | 0 |
| gswind123 | 1 | 0 | 0 | 0 |
| riccardo-runci | 1 | 0 | 0 | 0 |
| MrWhale132 | 1 | 0 | 0 | 0 |
| ThomLaurent | 1 | 0 | 0 | 1 |
| NonPolynomialTim | 1 | 0 | 0 | 1 |
| tommyshem | 1 | 0 | 0 | 0 |
| Kblack0610 | 1 | 0 | 0 | 0 |
| tool-buddy | 1 | 0 | 0 | 1 |
| aindrigo | 1 | 0 | 0 | 1 |
| Nu99et | 1 | 0 | 0 | 0 |
| ZoopTEK | 1 | 0 | 0 | 0 |
| Askhento | 1 | 0 | 0 | 0 |
| nnra6864 | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#203riccardo-runci2026-04-03 23:26Failed to find entry-points
- Pull request#200nnra68642026-03-29 20:12
- Issue comment#31tool-buddy2026-02-27 23:08Add Mac support (silicon version)
- Issue#195builder-main2026-01-31 15:02Ability to add original filepath/lineNo on call to methods with [CallerFilePath] and alike attributes
- Issue#195builder-main2026-01-31 15:00Ability to add original filepath/lineNo on call to methods with [CallerFilePath] and alike attributes
- Issue#186builder-main2025-11-19 10:53Rewrites for same class token
- Issue#186builder-main2025-11-19 10:53Rewrites for same class token
- Issue comment#182builder-main2025-11-19 10:47opearot overloads not working
- Issue comment#193builder-main2025-11-19 10:42Internal classes cannot be reloaded.
- Issue comment#192builder-main2025-11-19 10:37Hot-reloading issue with specific child class of a generic class
- Issue comment#187SolidAlloy2025-11-17 13:40Freezes Editor; Unusable
- Issue#192Nu99et2025-11-15 08:41Hot-reloading issue with specific child class of a generic class
- Issue#190gswind1232025-11-08 15:10[Improvement] Use UPM dependencies (org.nuget) instead of including plugin DLLs in FSR package
- Issue comment#187handzlikchris2025-11-06 15:52Freezes Editor; Unusable
- Issue comment#187SolidAlloy2025-11-06 14:27Freezes Editor; Unusable
- Issue comment#186handzlikchris2025-10-31 09:01Rewrites for local private instances and Generic Method Access
- Issue#185handzlikchris2025-10-31 09:00Assemblies referencing Harmony fail to compile
- Issue comment#188handzlikchris2025-10-31 08:58Curl error 60: Cert verify failed. Certificate has expired. UnityTls error code: 7
- Issue#187ZoopTEK2025-10-31 01:09Freezes Editor; Unusable
- Issue comment#184ThomLaurent2025-10-20 08:43FastScriptReload only supports Assets/ as parent folder
- Issue comment#184handzlikchris2025-10-20 07:47FastScriptReload only supports Assets/ as parent folder
- Issue comment#183oOtroyOo2025-09-24 16:18Capability Issue in 2019
- Issue comment#183handzlikchris2025-09-23 16:02Capability Issue in 2019
- Issue comment#183oOtroyOo2025-09-23 15:52Capability Issue in 2019
- Issue comment#167aindrigo2025-09-06 02:22fix: introduce a custom AssemblyResolver to resolve AssemblyResolutionException in Mono.Cecil
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 220 stars here means stars gained during the window, not the repo's star count.